So here is a thread for everyone to chip in with their ideas as to how best to ease in new players to the game and teach them the basics.
I believe we can all agree that newcomers don’t always check merc role calls, nor read carefully the merc description and many even right out skip the tutorial. I mean, I can’t be the only one who experienced a level 6 Skyhammer standing next to an ammo cache or a level 6 sparks reviving you by hand…
So I know many people are against forcing the tutorial and I can respect that so here are my ideas to possibly help give players the knowledge they require:
- Instead of providing the 30k credits as a reward for the early level up, just give the 30k for successfully completing the tutorial instead.
2)For each merc, when purchased or gained access through rotation, only allow them to be added to the active squad after the correspondent merc role call has been watched. Of course, role calls for those mercs who don’t have any should be made.
3)Maybe look into individual tutorials for each merc. There is valuable knowledge to be learned in certain cases. Things that aren’t immediately obvious. I’m thinking Rhino’s right click spinning the minigun, longer charge on pads gives more health, direct hit with ammo packs reduces ability cool down, etc.
4)Add tips during loadings. Also add tips for the merc one died to during the respawn waiting time (able to turn those off in options though)
EDIT: 5)Add and advanced movement tutorial. Long jump, wall jump and combo explanation.
I’m out of solutions. What do you people think and what do you propose?

