So with Open Beta just a few hours away I need to ask...


(PixelTwitch) #1

Why can Splash Damage never make games that perform well?

I have been playing now for well over a year and have seen almost zero improvement in the way the game performs. Apart from a few stutters relating to people connecting to severs and air strikes, I believe that my overall performance is worse today than it was when I first joined the beta.

I am seriously worried… Is this going to turn into a Planetside 2 thing? Finally “kinda fix” the performance a year after release when everyone had already given up?

Sure average FPS likely looks good in Dirty Bomb but frame rate variance is all over the place… The only way to get close to decent performance is run these silly configs and even then the results are limited!

Sure engines are engines and how games do certain things make a difference…
However, when you compare games like GTA 5 and The Witcher 3 that give better and more stable performance, people are going to start asking questions. When you can play Battlefield 4 with 64 players on the field, huge maps, skins, explosions, vehicles and more with better performance and stability, I start wondering why this is happening.

When you throw into the mix that my GPU is only running at around 20-30% load and my CPU around the 20% mark, There is obviously something wrong.

It does seem to be highly related to the Unreal Engine 3 not working well with multiple cores. The concern here is that for the past few years trends are showing that single core speed is dropping generation on generation but the number of cores is increasing. If that trend continues, could it be possible that we would see Dirty Bombs performance continuing to get worse on new hardware as time goes on?

I certainly hope not…

Wish we had some info on what’s going on here… The games mechanics rely so heavily on tracking aim that this inconsistency/fluctuations in framerate make it really frustrating to me now.


(mccrorie) #2

You must be much more sensitive to this than I am. I’m running a mobile i5 with GT550M and when the game isn’t suffering from fps drop due to large open areas and explosions it feels reasonably smooth and consistent. However, I am using one of those “silly configs”.

Perhaps someone from SD can shed some light on the multi vs single core issue.


(-PogS-) #3

I would like to have one of these silly configs. Can you please tell me where to find any ? I have an average 40-60 fps and it drops lower at times. I play at lowest settings in 1680x1050 on a Pentium G860 @3 GHz (2 cores) and a GTX 670. And I would like fps t be more consistent too.

To me maps have far too many mapping details that are to me unneeded. At least I would gladly welcome settings that lower map details far more. Maybe that would allow fps to improve.


(BioSnark) #4

http://www.reddit.com/r/Dirtybomb/search?q=config&restrict_sr=on


(ToonBE) #5

[QUOTE=mccrorie;530141]You must be much more sensitive to this than I am. I’m running a mobile i5 with GT550M and when the game isn’t suffering from fps drop due to large open areas and explosions it feels reasonably smooth and consistent. However, I am using one of those “silly configs”.

Perhaps someone from SD can shed some light on the multi vs single core issue.[/QUOTE]

You first have to experience 144hz and + 144frames. If you have only played on 60hz screens with fps hovering between 50 and 70 (like me) the game will feel smooth and consistent at 70 frames. However if you start playing on a modern monitor with good hardware supporting it, well… It is kind of a problem I guess…

I really hope it is not engine related. In a few months I will have a new system and I want to play on relative high settings getting +144 frames at all times… I think that is idle hope even with an i7 4790k and a GTX 970… And that is kind of worrying and very annoying. There are players needing to run those potato cfgs even with an i5 4690k and a previous gen gpu…

I would also like a statement from SD relating to this… Is there a performance patch on the horizon? This game being competitive performance is probably the most important thing after gameplay.

Why did you guys opted for UE3 and not idtech or something else?


(Nail) #6

idTech 5 is not available outside Zenimax


(Rémy Cabresin) #7

Sigh, here we go again with the performance ranting…


(Rémy Cabresin) #8

[QUOTE=ToonBE;530146]You first have to experience 144hz and + 144frames. If you have only played on 60hz screens with fps hovering between 50 and 70 (like me) the game will feel smooth and consistent at 70 frames. However if you start playing on a modern monitor with good hardware supporting it, well… It is kind of a problem I guess…

I really hope it is not engine related. In a few months I will have a new system and I want to play on relative high settings getting +144 frames at all times… I think that is idle hope even with an i7 4790k and a GTX 970… And that is kind of worrying and very annoying. There are players needing to run those potato cfgs even with an i5 4690k and a previous gen gpu…

I would also like a statement from SD relating to this… Is there a performance patch on the horizon? This game being competitive performance is probably the most important thing after gameplay.

Why did you guys opted for UE3 and not idtech or something else?[/QUOTE]

I run 240 fps stable(capped) on max settings(1080p, AA off) on an i7 4790K+290X(pretty similar to 970 performance wise) so that should be no problem for u :stuck_out_tongue: Also a buddy of mine runs 200+ FPS on 3K res with max settings on a laptop. I’m seriously starting to think that some people just have the weirdest bottlenecks going on in their pc’s :expressionless: I totally agree that for such a tracking based game 120+ stable is really necessary but needing more than 200 is really nitpicking imho. Also competitive players(at least top players) will neverhave the absolute max settings because 90% of the time having max settings clutters the **** out of the visuals and most competitive players will remove that regardless of being able to run high fps with or without it.


(PinkFrog) #9

You guys are aware that splash damage is not a massively big company? The DB team appears to be around 20 people, so my guestimation would be about 5-7 coders being responsible for all areas of the game, front-end, back-end, network etc. etc. With that in mind, the game purrs like a cat. Especially the netcode is impressive.

I’m not saying fps hickups are something we should be happy with, but maybe try to be a little bit more patient with the guys? I’m sure they are aware…


(-PogS-) #10

I agree they are not that many but I would think that after having made ET, ET-QW, and Brink that are similar games, they could reuse stuff from them and thus focus more on performance and engine optimization. PixelTwich is right, I too have more demanding games than runs better on my PC.
I’m not talking about having stable 200 fps here just being able to play with 60 fps constant and not have fps drops on heavy fights that impede my survival capabilities. And also being able to play on 8vs8 servers. Right now I really can’t as it has too low fps and stutters to be playable. I even have some games where for an unidentified reason, the sound is stuttering and bring lags that are unbearable.


(ToonBE) #11

Ok, that is what I want:p Can you list all of your specs? RAM etc… Also what OS are you running win7/8/8.1?

@Pixel what are your specs mate? It is very weird that adeto can get these amount of frames on +/- high settings and some cannot. I reckon your PC is even more powerfull than adeto’s one… Curious about the differences.


(shibbyuk) #12

I’d say it’s wishful thinking. “Improving performance” is no simple task and requires all kinds of special profiling tools; tools that may not even reveal any issues.

Personally, my FPS do vary quite wildly between 40 - 150 fps. This might be a problem with my hardware (it’s a laptop albeit a good one), although I do notice airstrikes tend to cause an FPS drop. i7-4810MQ, GTX980M.


(ToonBE) #13

lol… #10chars


(Rémy Cabresin) #14

[QUOTE=ToonBE;530159]Ok, that is what I want:p Can you list all of your specs? RAM etc… Also what OS are you running win7/8/8.1?

@Pixel what are your specs mate? It is very weird that adeto can get these amount of frames on +/- high settings and some cannot. I reckon your PC is even more powerfull than adeto’s one… Curious about the differences.[/QUOTE]

CPU: Intel i7-4790K @4.4GHz
GPU: Sapphire R9 290X Tri-X OC
MOBO: ASUS Maximus VII Ranger
RAM: Crucial Ballistix 8GB 1600
OS: Win 7 64bit

not the best stuff on the market, but it runs the game perfectly fine. Also I’m running this new system on pretty much stock(no overlocks etc) everything(i7 runs in turbo/boost mode but it does that out of the factory cuz of K series)

I think most of the severe FPS issues are with lower than 2XXX series Intel CPU’s because most of the people I know who have hardware after that serie have no mentionable FPS issues and I had very severe problems with my i7 920 before I upgraded. Was literally never stable, even at 60/70 capping.


(ToonBE) #15

[QUOTE=adeto;530165]CPU: Intel i7-4790K @4.4GHz
GPU: Sapphire R9 290X Tri-X OC
MOBO: ASUS Maximus VII Ranger
RAM: Crucial Ballistix 8GB 1600
OS: Win 7 64bit

not the best stuff on the market, but it runs the game perfectly fine. Also I’m running this new system on pretty much stock(no overlocks etc) everything(i7 runs in turbo/boost mode but it does that out of the factory cuz of K series)[/QUOTE]

right now this is on my list and it kind of the same:

GPU: GTX 970 or something similar in price don’t know yet
CPU i7 4970k
MOBO: Gigabyte GA- Z97X-UD5H-BK
RAM: corsair vengeance 8GB 1600 CL9 (dual kit)
OS: will be Win10

Will you be upgrading to Win10 july 29th? If so, let my know how it performs with dirty bomb!


(Loffy) #16

SD is a small, independent London-based firm doing its best given the resources they have, that’s how I see it. DirtyBomb is fun, imho, and I will play it a lot.


(Rémy Cabresin) #17

[QUOTE=ToonBE;530167]right now this is on my list and it kind of the same:

GPU: GTX 970 or something similar in price don’t know yet
CPU i7 4970k
MOBO: Gigabyte GA- Z97X-UD5H-BK
RAM: corsair vengeance 8GB 1600 CL9 (dual kit)
OS: will be Win10

Will you be upgrading to Win10 july 29th? If so, let my know how it performs with dirty bomb![/QUOTE]

No intentions of upgrading to Win10, mostly because I love Win7 :stuck_out_tongue: Atleast not before I have some reference on how it is. Run an IT company with some people who are way more ‘upgrade to the newest every time’ than I am so I’m going to wait to hear what they have to say :stuck_out_tongue:


(ToonBE) #18

Agree, I also like windows 7:p But yeah if I get a new system, might as well get the new OS. Windows 8 is certainly not an option and win7 you cannot buy anymore, so I guess I don’t have much of a choice:p


(ailmanki) #19

This isn’t about - want 120 fps, this is about wanting stable distribution of the frames themself. SD needs to get themself g-sync and equivalent from amd… and fix this stuff - quick!
Well I am asking for better perfomance since alpha. Overall there has been progress, but it ain’t good yet.


(PixelTwitch) #20

[QUOTE=adeto;530165]CPU: Intel i7-4790K @4.4GHz
GPU: Sapphire R9 290X Tri-X OC
MOBO: ASUS Maximus VII Ranger
RAM: Crucial Ballistix 8GB 1600
OS: Win 7 64bit

not the best stuff on the market, but it runs the game perfectly fine. Also I’m running this new system on pretty much stock(no overlocks etc) everything(i7 runs in turbo/boost mode but it does that out of the factory cuz of K series)

I think most of the severe FPS issues are with lower than 2XXX series Intel CPU’s because most of the people I know who have hardware after that serie have no mentionable FPS issues and I had very severe problems with my i7 920 before I upgraded. Was literally never stable, even at 60/70 capping.[/QUOTE]

I am on
i7 3930K (Hex Core) @4.6Ghz.
Nvidia 980GTX.
32GB Ram.
Windows 8.1.
Installed on 2xSSD in Raid 0.
OS Drive is SSD.

I get around 120fps on max settings in 8v8 but with huge variation between frames that causes micro stutter like symptoms (even with Gsync)
Also get frequent “chugs” where the frame rate plumets and mouse control stutters for half a second every couple of min or so.