So many hackers in this game


(eruditeVillage) #1

I seriously think they need to fix the report system, kick options and a REAL anti-cheat detection system. It is getting out of hand. Just sick when there are 2 hackers in one game and the other team can’t kick because one says no on a vote kick majority. I’m still trying to figure out what server i play on so i can report them while playing… the console commands doesn’t even show it.

By the way it was obvious hack too when they jump and kill 3 players with all headshots.


(Amerika) #2

You don’t really need to know the server. Just report with your own name used and what time. Support can look it up at that point. I’ve asked that the server name be added to the tab score menu but I’ve yet to hear of a response. It seems like an odd oversight.


(expessiveGene) #3

43 hours played on steam and i only started playing last week (yeah i have 2 weeks off lol no life) and I’ve only seen 2 obvious hackers. There aren’t many, i don’t believe when you say “too many”


(heavyRaven) #4

I still have yet to see a single one in 3 weeks.


(Mr-Penguin) #5

I’ve only seen 2 legit hackers in 73 hours. I usually play on US West anyways. What servers are the hackers usually on?


(Yak) #6

55 hours on record, been playing since OBT started and have yet to run into any hackers.


(subtleDoll) #7

There differents types of hacks, for exemple the wallhack is difficult to noticed. The guy who use aimbot can put it at 50% accuracy, that enough for easy kill fair players. When I see there is almost 50.000 of reports, I think that this game have a bunch of hackers.


(Amerika) #8

50,000 reports? Uhh, what?


(prettyStake) #9

260 hours played since closed beta and i’ve seen 3 obvious ones. They are out there but not even close to what the OP thinks or what subtleDoll thinks he saw.


(Amerika) #10

Yup. I have over 300 hours played and I have ran into 7 total so far. All of whom I recorded and submitted to be looked at by support and subsequently banned. Ranked MM does have a higher concentration due to people paying to be carried and it simply attracting griefers in general though. Pubs are pretty clean for the most part.


(Mescman) #11

Haven’t seen any in two weeks.


(fetchingSeahorse) #12

I had not seen but like 2 in 100 hrs. Playing pubs. Then I tried comp and had hackers in 2 out of 4 games. The players can’t leave the comp games and are forced to “play” with the hackers there so I think most of the hackers do comps.


(zealousHumdinger) #13

In my 240 hours of gameplay since I started on this game, I have seen two hackers, one looked a bit juvenile and moving like he was playing a shooter for the first time but he quit within 30secs of that. Now the second one was a pro, he blatantly was spamming his hack site address in the chat with some script maybe denying anyone the chance to chat, and he played a full match on Trainyard on Rhino using all the hacks that he was advertising apparently. He quit 1sec before the end game score came on.

Have them both on video and I reported through ticket and Nexon did respond they are investigating.

(if your guys are interested I can give you the video links, dunno if allowed by Ardez) :stuck_out_tongue:


(MilkyBear) #14

I played 80h on asia server. Only met 1.


(ThatRandomGuy) #15

Oh you poor soul… I am on my 2nd week. And 100hr+ :wink:

Met 2 cheaters, both yesterday !


(Eox) #16

Cheaters*. Calling them “hackers” would be insulting the real hackers. A hacker is someone able to intrude your computer, bypass security, doing kind of badass things with computers. What you see in game are just kids using a software program.

This said. I seriously doubt that it will become better with another anticheat system. It’ll just be a matter of time for the cheat creators (who are more or less the real hackers here, bypassing all the security and shit) to find a way to bypass it. I saw a lot of people suggesting VAC, the fun thing is I saw a lot of people from Counter Strike : Global Offensive complaining about cheaters… CS:GO uses VAC.

An ingame report option would be very nice. However, expect a lot of people reporting each other for shitty reasons (ever played League Of Legends ?). And people who gets banned will just come back with another freshly created account.

I’ll go into a very wierd post now : I kinda though a lot about “how to get rid of cheaters”. As someone who played a game that got litterally RUINED by cheats (three cheaters every games, I am dead serious), this subject interested me a lot. You can’t count on the anticheat system, and people who got banned will just keep coming back. Some people are also using hard to notice cheats. So how can we fight it ? Well, ever heard of biological fight ?

Biological fight ! In real life, it’s a fancy way to deal with pests. You introduce a predator in the field : like ladybugs wreck aphids. You also create “dummies” : a good exemple is the fight against moskitos. Scientists catches a big quantity of mosquitos and makes them sterile, and release them back in the wild. Mosquitos can’t reproduce effectively then, and they keep doing it until you don’t see mosquitos anymore.

What’s the point ? Well, if we want to get rid of cheaters, we can do like the scientists does with the moskitos ! We can think about a way to make people paranoid about it by releasing “trapped cheat engines”. Release those softwares massively : cheaters will try it, notice that something is wrong, fear and will probably avoid downloading cheats. We just have to find a way to make it EXTREMELY DISSUASIVE.

Yes, I have wierd ideas. Told you that it would be wierd…


(Amerika) #17

The issue with that is the driving force behind making cheats is profit. And the driving force behind somebody trying to stop them would be annoyance. Factor in the legality of messing with people’s computers (either individuals or companies) and it becomes a bit hard to do what you propose. An annoyed person will most likely quit pretty soon while a person who is motivated by profit will keep producing until it’s no longer possible or profitable. And, as I said, a company can’t exactly pay people to mess with people’s computers/websites or spread what would be considered malware. Even if they are targeting people who create cheats or use them.

I get what you’re saying. It’s just not feasible in software. Personally, I’d rather see engine creators like Epic harden their engines to make it much much harder for cheat makers to exploit them. Or at least make is so devs who use the engine can turn those features on (might affect modding which is why it should be a feature). Trying to treat the problem at the very root would definitely help. Also, creating an analytical suite that can very easily identify potential cheating (excessive headshots, incredibly high accuracy above the norm, commands being issued that are too perfectly timed or inhumanly possible) then flag it for human review.


(Ghosthree3) #18

Simply banning the users IP as well as their account will stop over 90% of the cheaters coming back. Your average cheater is just not smart enough or doesn’t know enough to bypass that.


(Eox) #19

Simply banning the users IP as well as their account will stop over 90% of the cheaters coming back. Your average cheater is just not smart enough or doesn’t know enough to bypass that.[/quote]

I think you underestimate a lot of them actually. How to bypass this is actually pretty well known.


(Ghosthree3) #20

Most people aren’t going to pay for a VPN, many more don’t know about them.

And barely anyone has a dynamic IP any more so that’s not a big issue.