SNITCH buff (updated)


(JJMAJR) #41

Smoke is 10x harder to destroy than the SNITCH grenade.
Phantom’s EMP is worse than the other counters to deployables.


(BlazinFox) #42

Most people already look around for the SNITCH when they’re debilitated. If they look while it’s in air. They’re going to see it land, and it won’t last for more than half a second.


(Dysfnal) #43

There is little reason to use Aimee over Vassili ATM, unless you want to use the Grandeur. I love Aimee, I play her more than any other character, but that’s only because of her sociopathic behavior. Before Gen 2 loadouts, she had quickeye going for her, but now that’s no more. Early on, the snitch was hard to find, but people learn quick. I want more range, in exchange for the LOS that’s already in place. If not, give me a second one to throw


(frostyvampire) #44

@Dysfnal
If you wanna use Grandeur, Redeye is a lot better
If you wanna use bolt action, MOA Vassili is a lot better
If you wanna use PDP, don’t play sniper ever again (but Redeye is still the best for PDP)

More range is not what will fix SNITCH, vertical range NEEDS to be bigger but chorozontical (idk how to spell it) can stay the same. The biggest problem is that Aura counters it too easily. This is why I think EMP is needed, it will make Aimee counter Aura and not the opposite.
Also if you get debuffed you should also be spotted, making it a lot more useful and giving Aimee the 100 spotted assist xp if a debuffed enemy is killed
The cooldown increase shouldn’t be a thing for SNITCH because it already has a long cooldown and really easy to destroy
And the extra info is just something that could be nice, since it’s a camera after all

What’s LOS?


(Dysfnal) #45

The point I was trying to make is that the grandeur with Aimee plays way differently than the grandeur with Redeye, that’s why you might want to play her. I have no doubts that she is the least effective sniper regardless of which weapons she uses

Line of sight