[QUOTE=Ragoo;210724]
Imho the Sniper Rifle thing is just a really bad exploit since it destroys the balance of Railgun and Sniper Rifle, if the Sniper Rifle has no waiting time between shots.
I have seen a video of someone doing it and you can really easily kill multiple enemies with this.
I do not want that![/QUOTE]
Ok so I think this is where DarkAngel is caught up. The original problem had to do with going unscoped to scope and getting a kill. If you throw in the unscope after and go back to scope and shoot again, it should be equal to the relative time it would take to fire 2 shots scoped. This is what I was trying to explain to DarkAngel, but was not the original topic of debate. The trick you saw has to do with a weapon switch bug that will allow you to shoot faster, but that is completely different from what this was about. Unscope–>scope resulting in a kill is fair play, and as I said before does not require an unscope to result in a kill. Using the unscope to use the weapon switch bug to fire the sniper rifle faster would be something I would be more willing to call an exploit, which is why I do not go that far when I use the sniper rifle.
.
. Hate to quote myself, but these were my thoughts relating to why snipers are important in any game and how I kinda envision them in Brink.