http://www.strawpoll.me/10360474
Maybe it’s just me, but I find myself missing less shots when my hand’s holding RMB. Should I switch to clicking it?
http://www.strawpoll.me/10360474
Maybe it’s just me, but I find myself missing less shots when my hand’s holding RMB. Should I switch to clicking it?
This has actually made me consider making my fire button right click. I’m kind of a button masher… I try not to, but I guess I’ll need to compare how mashing the different buttons affects me.
i like holding it more, because it gives a more natural feel. if i want to scope, hold the button, when im done with scoping, release the button. its also easier. takes more time to stop holding a button, than having to click a button.
Toggle sight ftw!! We cover this topic a lot on our dev streams and the majority of people are always wrong 
According to shoe science, you have to toggle because holding RMB makes you lose accuracy by applying pressure on one side of the mouse.
I’ve never bothered with it, I guess. I have it as Toggle in Combat Arms and as Hold for Dirty Bomb. Go figure.
After a billion hours played of Q3 and using RMB to zoom my rail I hold it even though I think learning to toggle would be the best option for most people when considering increasing accuracy/consistency. Just like not using LMB to fire your weapon could also make you more accurate due to having zero pressure on your mouse at all times when firing and only needing to move it.
I use my left hand pinky for zoom, and I don’t use toggle zoom, but it doesnt affect my aim or movement at all.
Toggle ADS is always better because your hand tenses up when you have to put pressure on a button. You may not notice this because you’re used to it but if you grab your mouse and try it and focus on it right now you’ll see what I mean. This means that it limits the distant you can turn. If you have a super high sens it probably doesn’t matter, but at that point your mistake is your sensitivity.
It also tenses your hand, which is bad for aiming. You want to be relaxed.
sprint hold
crouch hold
ads toggle
Take it from someone who shoots 40%+ acc
it really depends on the kind of player you are. for some, holding down rmb makes their hand steadier, and lets them aim their shots proper; for others, they feel like needing to hold down rmb is eating up processing power in their brain, so they go for toggle.
i guess for slower aimers, its better to go for hold aim, and for flinchier, flickier aimers, the toggle.
personally, i go for hold aim, i think its faster than clicking rmb a second time to exit the scope, and also because i have some bad experience with toggle aim(toggled aim using the EV MG, came under fire, hastily exited the MG only to walk at a snail’s pace because ADS was still toggled on)
I prefer hold ADS so I can exit it quicker. (releasing is faster than pressing and then releasing). But also because I’m used to it.
The amount of difference in speed would not outweigh the benefits of using toggle.
But let’s go into detail on if it’s even faster…
Holding the button means you have to hold it for a longer time than you would when you’re just clicking. So I could argue that toggle ADS is faster because you don’t have to hold the button down as long.
So in addition to this, you get all the negative aspects of using hold ADS if you use it when in comparison you could just do a simple click and have no drawbacks then a simple click to turn ADS off. Not to mention that the ADS in this game isn’t used quite as often as the ones in other games. Speed isn’t really more important than accuracy because of that and the fact this is a tracking based game.
[quote=“sneak;185434”]The amount of difference in speed would not outweigh the benefits of using toggle.
But let’s go into detail on if it’s even faster…
Holding the button means you have to hold it for a longer time than you would when you’re just clicking. So I could argue that toggle ADS is faster because you don’t have to hold the button down as long.
So in addition to this, you get all the negative aspects of using hold ADS if you use it when in comparison you could just do a simple click and have no drawbacks then a simple click to turn ADS off. Not to mention that the ADS in this game isn’t used quite as often as the ones in other games. Speed isn’t really more important than accuracy because of that and the fact this is a tracking based game.[/quote]
So I could argue that toggle ADS is faster because you don’t have to hold the button down as long.
How is it faster? if i click or hold at the same time, it doesnt matter. the time to ADS is the same. if were talking click time holding is faster, since clicking means you have to press RMB, and then release RMB, while when holding all you have to do is release RMB
So in addition to this, you get all the negative aspects of using hold ADS
Following this thread:
Holding:
+go out of ADS faster. (less than 1 MS faster than toggling)
+more control over ADS/less chance of accidental ADS
It’s all personal preference.
Why dont we all use toggle for the fire button as well?
I need to thank you guys, I never knew that you could toggle sights. I was just ignorant.
But my sniping skills increased drastically using toggle.
[quote=“Herr_Hanz;185467”][quote=“sneak;185434”]The amount of difference in speed would not outweigh the benefits of using toggle.
But let’s go into detail on if it’s even faster…
Holding the button means you have to hold it for a longer time than you would when you’re just clicking. So I could argue that toggle ADS is faster because you don’t have to hold the button down as long.
So in addition to this, you get all the negative aspects of using hold ADS if you use it when in comparison you could just do a simple click and have no drawbacks then a simple click to turn ADS off. Not to mention that the ADS in this game isn’t used quite as often as the ones in other games. Speed isn’t really more important than accuracy because of that and the fact this is a tracking based game.[/quote]
So I could argue that toggle ADS is faster because you don’t have to hold the button down as long.
How is it faster? if i click or hold at the same time, it doesnt matter. the time to ADS is the same. if were talking click time holding is faster, since clicking means you have to press RMB, and then release RMB, while when holding all you have to do is release RMB
So in addition to this, you get all the negative aspects of using hold ADS
Following this thread:
Holding:
+go out of ADS faster. (less than 1 MS faster than toggling)
+more control over ADS/less chance of accidental ADS
It’s all personal preference.
Why dont we all use toggle for the fire button as well?[/quote]
Call me a traitor, but after switching to clicking RMB, I think it feels better for me. I’m an RMB clicker now…
I used to hold RMB, cause I thought of Quake 3, on how fast paced it is, and how DB is also quite fast. Thus quickly clicking RMB to scope and then quickly clicking to unscope would be too much of a hassle. But no, it’s a matter of getting used to timing and all.
Anyway, to each his own.
[quote=“Herr_Hanz;185467”][quote=“sneak;185434”]The amount of difference in speed would not outweigh the benefits of using toggle.
But let’s go into detail on if it’s even faster…
Holding the button means you have to hold it for a longer time than you would when you’re just clicking. So I could argue that toggle ADS is faster because you don’t have to hold the button down as long.
So in addition to this, you get all the negative aspects of using hold ADS if you use it when in comparison you could just do a simple click and have no drawbacks then a simple click to turn ADS off. Not to mention that the ADS in this game isn’t used quite as often as the ones in other games. Speed isn’t really more important than accuracy because of that and the fact this is a tracking based game.[/quote]
So I could argue that toggle ADS is faster because you don’t have to hold the button down as long.
How is it faster? if i click or hold at the same time, it doesnt matter. the time to ADS is the same. if were talking click time holding is faster, since clicking means you have to press RMB, and then release RMB, while when holding all you have to do is release RMB
So in addition to this, you get all the negative aspects of using hold ADS
Following this thread:
Holding:
+go out of ADS faster. (less than 1 MS faster than toggling)
+more control over ADS/less chance of accidental ADS
It’s all personal preference.
Why dont we all use toggle for the fire button as well?[/quote]
Because RyePanda says it’s “faster” to use hold because when he releases the button it turns off ADS. It was a reply to his theory. You may only have to release the button when you want to turn ADS off, but you have to hold the button for a total longer duration.
Who accidentally opens ADS? Even if it is faster, the small difference in speed doesn’t make up for the accuracy drop. It’s actually a problem for tracking and not just snapping. Who the hell gets “finger fatigue” too =P?
Personal preference can still be wrong/unoptimal. Because it doesn’t make sense to toggle the fire action because of the nature of how weapons work, obv.
The “it’s all preference” argument is too commonly fallen back on these days, and has to do with the whole “we can do whatever we want” attitude of the latest generation of people.
Just because it’s possible doesn’t mean it’s a good idea. Some things are obviously the wrong way to do things and in this case it’s due to human anatomy. It’s like people who say “I can have my DPI at 12,000 and sens at 64 if I want to!”. Sure, you can but it’s a stupid thing to do.
The ADS only needs to be “an option which is turned on or off for a while” and it isn’t like shooting or crouching that must be changed frequently and quickly. Should you also hold a key down while typing messages?
I could make a giant list of common things players do that are not optimal and could be done better (which applies to myself as well). But it doesn’t mean how they are playing is holding them back.
For example, most of you are using WASD for reasons I’ll never understand. 