how come the sniper rifles are soo weak in ET?
I don’t know the exact amount, but often sniper kills are from having to shoot someone about 4 times (even when aiming at the head). …so that person has to be “dumb” enough to stay still for the time it takes to be shot 4 times.
Another problem with it being so weak is that it’s coupled with a slow fire rate, and ET is very “quake” speedy in the players running, so it’s very hard to trace a target and shoot with the very ‘sharp’ movement changes when strafing.
Maybe I’ve played DoD too much where the sniper is 1 shot 1 kill. But using the example above, it’s still requires skill to trace someone running and straffing, though in DoD they’re slower. It is kinda “traditional” to have the snipers a 1 shot 1 kill thing. And I know ET isn’t meant to be realistic at all, so maybe make it like the railgun in Q3… but it’s just not fun to be a sniper, because u get to a good spot, find a good target… and he runs away after realising he’s been hit a few times.
I guess what I’m saying is… will this ever be reviewed and maybe changed in a patch?
