Snatch released


(Gringo) #41

No i dont suppose it is but people like to moan!


(]UBC[ McNite) #42

I d rather say that in ET a lot of maps got/get released without the care needed, and this is a great example (no offense meant). You can always something have slip through, there s no 100% map. But you shouldn’t have obvious bugs in a final, that s careless.


(SteelRat) #43

You got a point ]UBC[ McNite and I did a mistake, I do take the full responsibility so come and shoot me at the nearest ET server :wink:


(]UBC[ McNite) #44

We ve been playing snatch2 for some times now on our server, and I think the objective and spawn layout could ve been improved. Axis need a 2nd spawn, and the first spawn doesnt have enough cover from camping… u can shoot right into it. Jump-down-spawns would ve been nice. The other Axis spawn should ve been at the other u-turn. That would make the map taking longer, i know. But the way it is now, its very difficult for Axis to actually stop the truck once its through the main area though.

Well… just my feedback. Maybe think about it for the TE version.