I’ve played quite often ET to realize that SD sacrificied authenticity and historical accuracy to balance sake :
SMG damages are both equal [18] evenhough .45ACP used by the M1A1 Thompson is a heavier bullet than 9mm Parabellum used by the MP40.
However it seems that SD respected the accurate fact that the MP40 has a greater practical range [100-200m] than the thompson [50m].
It seems that this is the only setting that differenciates the 2 weapons in ET. So it seems that Axis players have an edge over Allies players. SD correct me if i’m wrong…
This disavantage for Allies players seems even improved when Axis players reach Light Weapons Level 3 : at this point, Axis players are nearly unapproachable. Almost no spray and deadly accuracy even at 100 meters or more.
Furthermore, mp40 seems more accurate that FG42 at long range. I may be a bad aimer but i almost always loose any fight at long range against M40 with a unscoped fg42 or Thompson, especially true on Fuel Dump accross the bridge.
Again i may be mistaken by my poor aiming capabilities so tell me if you experience the same feeling.
Plus, SD seems to have made everything to balance the FG42 with SMG at short range : less damage but greater rate of fire but i think that unscoped at long range FG42 is not a match versus a MP40.
Generally speaking i think that all SMGs (MP40, Thomspon, and Sten) have a far to greater range. Rifles are thus not interesting to play with as it seems you don’t get superior long range accuracy and get slower rate of fire.
If i’m right on the above points, Is there a way to alter these settings to rebalance the game ?



