You make rare but excellent films, Sick Boy. Marvelous stuff. I’m impressed, both by the jumps and by the film-making skills. I’ve done a couple of frag movies so I know how much time and effort it takes.
By the way, you could write down a simple step-by-step manual of “how I work, when I do my films” text. Just a few lines of text so we can get some insight to the art of compressing.
Anyhow, great films! I have them on my hard-drive and I look at them once every 6th month or so, to get inspired. Frag movies (great ones, like Sick Boy’s) are adrenaline pumping!
//Loffy
I actually like the idea of short movies. Since my movie more or less sunk like a brick, i may make a short one myself from the few demos i have of jumps that havent been found yet.
Thanks for the compliments, but I don’t regard my own stuff as groundbreaking in terms of editing
In fact, I get lazier with each movie, and use less and less programs
I don’t even use the cool additions in etpro as scripted cams and timed scripts
This one was created with only virtualdub, and paintshop for putting text on the still shots.
As for compression, you got to start with screenshots of the right size. I recommend 512384 and 640480. Anything more is overkill, 400*300 is acceptable if you give it enough bitrate to look good.
The important thing is to set as heavy antialiasing when taking the shots as your videocard can handle. This really helps a lot for both compression and image quality. It’s what makes the low resolutions still look good.
I compress each scene separately with single pass compression (again, lazyness). You got to encode each scene a few times with different bitrates or quantizers. Then you pick the one that looks the most acceptable for it’s filesize (and the quality you’re looking for) to keep the final size down. With still camera shots you should go for really high quality as the filesize won’t be influenced much, with a moving cameraview you should lower the quality or your scene will eat too much space. The movement takes care that the low quality isn’t that noticable (like a blur effect).
All you need for this is a codec and virtualdub, which you can also use to tie all the scenes together and mux audio in. You can’t do effects or transitions with virtualdub though, you need video editing software like vegas or premiere for that.