keep up the good work 
keep me in touch about beta testing 
weāll have a drink then :drink:

keep up the good work 
keep me in touch about beta testing 
weāll have a drink then :drink:

Hey
i need someone to look at my .map file and see why i keep on getting this error
Map Visibility exceeded
yes i know why the error is there - but i dont know where it has come fromā¦
can someone please have a look at my .map file??
pm me or post here if you can help me.
I solved this prob a few times for desert fortress, just select many brushes and make them detail, just hold shift and move you mouse from holland to tokio
. But, make sure u donāt select the sky
hmm drakir helped me out in the problem - it was something to do with the engine not liking caulk boxes around the map and he changed them to sky shaders for me - and did some other stuff which helped
now vis compile is quite speady , now i am working on getting all of my structural brushes non-touching each other, aparently it is very bad if it does (CSG carve?? :eek2:)
Problem sorted⦠eurgh but now i really need some help from someone who can make me a few prefabs, especially i need one of a small crane that is 196 in height.
any offers?
i just have - it is fine now.
i will post some screenshots later
right now i have some clan wars to play and some maps to test out.
I was looking at that dirt terrain also.
At first I thought it was pee stains in the snow. :???:
LOL, glad you fixed it.
well i did have an original idea to make some yellow snow and dot it around the map, and at the end of my loading screen map description it would say āoh and remember, never step on yellow snowā and the yellow snow would have some trigger_hurts floating ontop of them 
it had Out of Bounds serverā¦
please delete the map
it is at a very early stage
i was just having a run through with some friends on drakirs server
the map is very buggy and not completeā¦
All Beta slots have been filled up
I have a server, Smokeys Grotto for the Beta Test
The terrain is all sorted out
the biggest problem now is deleting Markoās pk3 and replacing a lot of textures
KILL MARKO
Is there any chance you would want/need some more testing on the US East Coast timeframe? The map looks really good from what I have seen, and I would really like a chance to run around in it and hopefully help to make it better. I can get a server for it set up if you would like some more suggestions and ideas.
Death, this is really looking great.
can you give us any time frame for a public beta or final realease?
Really looking forward to playing this one.
:drink:
Unfortunately, i cant, as i my beta released was meant to be 3 weeks ago, but i got so pissed off with my map that i re did most of it.
and now, two days ago was another one off my piss off moods, and i will be posting a pic of what i made after my piss off mood.
You will be very impressed i think, according to my friend Smetske āorgasmsā¦ā
its getting there, but i wish i had as much experience as you, i was overwhelmed when i played your map, it bad that we can not have a 1 v 1.
did you get the problem sorted?
yes my nick name in ET has now been changed from [SO]Deathmaster to [KMK]Deathmaster

Hey
pics of the new areaā¦
it is a tunnel/aircraft landing thing, there is airplane landing strip ontop.
this is my best piece of work yet in mapping ever⦠so please criticise 



Now thatās impressive, Deathmaster! Donāt be surprised if I start bugging you for help. 