You have 5 sections to spent points in, (general, operative, soldier, medic, engineer). There’s 10 skills to be bought per section. The maximum amount of points you can spent is 20.
The maximum amount of skills is 20. The max amount of points may not be, seeing how not all skills cost the same amount.
For each class you can configure 5 abilities in advance with the abilities you have bought.
It was said that you can only bring 3 active abilities into a mission with you (since it is bound to the d-pad on console) and the total amount of passive abilities is determined by your level. I have not heard any recent information, confirming that the total number of abilities (active and passive) is 5.
Behaviour is gene mediated.
Perhaps in part, but society plays a much bigger part.
You’re picking a fight with science here…
Close enough to “human nature” for me.
“close enough.” that’s very scientific of you… I guess it goes hand-in-and with something else you said:
theres enough wiggle room for you to redefine human nature however you want.