I only play brink after it has a few updates, I find it boring now. It is correct that brink has a low skill ceiling, nothing compared to ETQW, wolfenstein, quake, cs 1.6, etc but what do you expect the game IS designed for the consoles.
This is one of the reasons I hate consoles (not the players), they have been destroying the fast paced skill action games, for example doom 2 -> doom 3, quake 4 single player, wolfenstein 2009, soldier of fortune 3, etc list goes on. Not only this but the consoles do hold back the technological progress on the game engines, because the companies have limits as the console can’t be upgraded. PS3/360 have been released about 6 years ago… Doom 4 will run at 30fps on the consoles
I’m starting to lose respect for companies that favor the consoles for their certain game, like brink. The console mechanics are obvious, and annoying to PC players, theirs no reason that PC players have to play handicap as if their mouse/keyboard cant handle it.
I still can’t believe that i’m playing games that are 10+ years old on my PC because the other games have been developed for the consoles in mind, with their lower skill ceiling on PC. If anyone hasn’t noticed the balance issues are more obvious on the PC than on the console for brink, because their is more room for ‘skill’, we are not handicap to a limited amount of movement/aim, etc