Console controllers have an advantage in having buttons which are more ergonomically accessible than keyboard and mouse set up (I have a somewhat gimped left hand and it’s hard for me to get to the number keys for instance, my thumb is fine and my Wolf King helps there because I have more buttons easy to get to with my thumb on that thing).
Anyway, since so much effort has gone into making the console experience as easy as possible, here’s my bid for some things that would make controls easier to deal with from a mouse/keyboard perspective.
Now, it seems to me a lot of the weapon switching headache has been eliminated already: If you have a tool out it’s because you are pressing the use key, stop pressing it and your weapon reappears automatically (I think I have that right). So that’s a real super easy switch from tool to weapon and back. I think I will love it.
That said, there must be buttons to equip various types of grenades so when you throw it you are throwing the right one. I’m guessing I will want the option to use the scroll wheel to cycle through only the nades (or something similar for some other “group” specific to a class). So, for instance, Soldier specializes in grenades so he has a selection while everyone else just gets one, so scroll wheel for soldier scrolls only through nade options while it does something else for other classes (although i guess there is medic nade and who knows what else). But you get the idea there: ability to bind scroll wheel to various subsets of weapons.
Also, ability to use scroll up or scroll down just like any other key bind (ETQW has this so I would expect it).
Ability to bind based on Class context like ETQW. That ability is so great!
My #1 request though is a primary/secondary weapon toggle. I’m not talking mouse wheel up/back, I’m talking a single key bind which switches to your other weapon (if you are holding primary, it switches to secondary, if you are holding secondary, it switches to primary). My gimped left hand would really appreciate this as I could put that on my mouse.
Previously I asked for context binds for weapons, but reviewing the way Brink does things I’m not sure there’s a need for that anymore since all the tools come out based on context (I could REALLY use this for ETQW though 
In addition, including things others have asked for:
- Toggle or press and hold for both ironsites and sprint.
- Ability to separate SMART from sprint.
BTW, remember when I said I bet the PC controls weren’t done and everyone said I was crazy 