silent server lunch problem


(dark-donkey) #1

hey guys im trying to do silent server and this what shows me in putty

execing preset_high.cfg
Hitch warning: 1177 msec frame time
WARNING: watchdog will trigger in 4 seconds
Idle Server with no map - triggering watchdog
execing objectivecycle.cfg
WARNING: watchdog will trigger in 4 seconds
Idle Server with no map - triggering watchdog
execing objectivecycle.cfg

and objectifcycle.cfg

// silEnT mod - Sample MapVote cycle file

// Each map in this map order is executed whenever there are no votes for a map,
// otherwise, the map that gets the most votes for is played
set d1 "set g_gametype 6 ; map sw_oasis_b3 ; set nextmap vstr d2"
set d2 "set g_gametype 6 ; map mars.pk3 ; set nextmap vstr d3"
set d3 "set g_gametype 6 ; map mml_minastirith_fp3.pk3 ; set nextmap vstr d4"
set d4 "set g_gametype 6 ; map Endless_Frag_XG.pk3 ; set nextmap vstr d5"
set d5 "set g_gametype 6 ; map axislab_final.pk3 ; set nextmap vstr d6"
set d6 "set g_gametype 6 ; map fueldump-z.pk3 ; set nextmap vstr d7"
set d7 "set g_gametype 6 ; map pirates.pk3 ; set nextmap vstr d8"
set d8 "set g_gametype 6 ; map adlernest_2.pk3 ; set nextmap vstr d9"
set d9 "set g_gametype 6 ; map caen2.pk3 ; set nextmap vstr d10"
set d10 "set g_gametype 6 ; map bremen_final_fix.pk3 ; set nextmap vstr d11"
set d11 "set g_gametype 6 ; map capuzzo_final.pk3 ; set nextmap vstr d12"              
set d12 "set g_gametype 6 ; map destruction_final.pk3 ; set nextmap vstr d13"
set d13 "set g_gametype 6 ; map et_mor2_night_final.pk3 ; set nextmap vstr d14"
set d14 "set g_gametype 6 ; map Frostbite.pk3 ; set nextmap vstr d15"
set d15 "set g_gametype 6 ; map baserace.pk3 ; set nextmap vstr d16"
set d16 "set g_gametype 6 ; map GA_El_Kef.pk3 ; set nextmap vstr d17"
set d17 "set g_gametype 6 ; map Haemar_b1.pk3 ; set nextmap vstr d18"
set d18 "set g_gametype 6 ; map italyfp2.pk3 ; set nextmap vstr d19"
set d19 "set g_gametype 6 ; map mlb_temple.pk3 ; set nextmap vstr d20"
set d20 "set g_gametype 6 ; map mp_base.pk3 ; set nextmap vstr d21"
set d21 "set g_gametype 6 ; map sp_delivery_te.pk3 ; set nextmap vstr d22"
set d22 "set g_gametype 6 ; map supply_pro.pk3 ; set nextmap vstr d23"
set d23 "set g_gametype 6 ; map teutoburg_forest_b1.pk3 ; set nextmap vstr d24"
set d24 "set g_gametype 6 ; map thehouse.pk3 ; set nextmap vstr d25"
set d25 "set g_gametype 6 ; map tower.pk3 ; set nextmap vstr d26"
set d26 "set g_gametype 6 ; map venice_ne4.pk3 ; set nextmap vstr d27"
set d27 "set g_gametype 6 ; haunted_mansion.pk3 ; set nextmap vstr d28"
set d28 "set g_gametype 6 ; map xposed.pk3 ; set nextmap vstr d29"
set d29 "set g_gametype 6 ; map ctf_pool_v2.pk3 ; set nextmap vstr d30"
set d30 "set g_gametype 6 ; map parisbastille_b3.pk3 ; set nextmap vstr d1"

and objectifcycle.cfg

set d1 "set g_gametype 6 ; map sw_oasis_b3.pk3 ; set nextmap vstr d2"
set d2 "set g_gametype 6 ; map mars.pk3 ; set nextmap vstr d3"
set d3 "set g_gametype 6 ; map mml_minastirith_fp3.pk3 ; set nextmap vstr d4"
set d4 "set g_gametype 6 ; map Endless_Frag_XG.pk3 ; set nextmap vstr d5"
set d5 "set g_gametype 6 ; map axislab_final.pk3 ; set nextmap vstr d6"
set d6 "set g_gametype 6 ; map fueldump-z.pk3 ; set nextmap vstr d7"
set d7 "set g_gametype 6 ; map pirates.pk3 ; set nextmap vstr d8"
set d8 "set g_gametype 6 ; map adlernest_2.pk3 ; set nextmap vstr d9"
set d9 "set g_gametype 6 ; map caen2.pk3 ; set nextmap vstr d10"
set d10 "set g_gametype 6 ; map bremen_final_fix.pk3 ; set nextmap vstr d11"
set d11 "set g_gametype 6 ; map capuzzo_final.pk3 ; set nextmap vstr d12"              
set d12 "set g_gametype 6 ; map destruction_final.pk3 ; set nextmap vstr d13"
set d13 "set g_gametype 6 ; map et_mor2_night_final.pk3 ; set nextmap vstr d14"
set d14 "set g_gametype 6 ; map Frostbite.pk3 ; set nextmap vstr d15"
set d15 "set g_gametype 6 ; map baserace.pk3 ; set nextmap vstr d16"
set d16 "set g_gametype 6 ; map GA_El_Kef.pk3 ; set nextmap vstr d17"
set d17 "set g_gametype 6 ; map Haemar_b1.pk3 ; set nextmap vstr d18"
set d18 "set g_gametype 6 ; map italyfp2.pk3 ; set nextmap vstr d19"
set d19 "set g_gametype 6 ; map mlb_temple.pk3 ; set nextmap vstr d20"
set d20 "set g_gametype 6 ; map mp_base.pk3 ; set nextmap vstr d21"
set d21 "set g_gametype 6 ; map sp_delivery_te.pk3 ; set nextmap vstr d22"
set d22 "set g_gametype 6 ; map supply_pro.pk3 ; set nextmap vstr d23"
set d23 "set g_gametype 6 ; map teutoburg_forest_b1.pk3 ; set nextmap vstr d24"
set d24 "set g_gametype 6 ; map thehouse.pk3 ; set nextmap vstr d25"
set d25 "set g_gametype 6 ; map tower.pk3 ; set nextmap vstr d26"
set d26 "set g_gametype 6 ; map venice_ne4.pk3 ; set nextmap vstr d27"
set d27 "set g_gametype 6 ; haunted_mansion.pk3 ; set nextmap vstr d28"
set d28 "set g_gametype 6 ; map xposed.pk3 ; set nextmap vstr d29"
set d29 "set g_gametype 6 ; map ctf_pool_v2.pk3 ; set nextmap vstr d30"
set d30 "set g_gametype 6 ; map parisbastille_b3.pk3 ; set nextmap vstr d1"


and when i try to lunch i write

screen -S joker /home/joker/WOLFET/etded +set vm_game 0 +set sv_pure 1 +set dedicated 2 +net_ip 37.34.57.166 +set fs_game silent +net_port 27960 +set sv_punkbuster 0 +exec sidali.cfg


(ensiform) #2

You’re launching the server without a map loaded. Those map rotations don’t get auto-magically used at startup.

What is the contents of sidali.cfg ? It would need like a set g_gametype 6; map somemap; set nextmap … etc at the bottom to launch a map.

Also, please remove .pk3 from all the lines. The map command doesn’t require an extension and it loads .bsp files not .pk3 files anyway.

Where is objectifcycle.cfg loaded at?


(MAN-AT-ARMS) #3

You need to start the cycle by adding a line:
vstr d1

(Either to your sidali.cfg or at the bottom of your objectivecycle.cfg)


(macbeth) #4

[QUOTE=MAN-AT-ARMS;561247]You need to start the cycle by adding a line:
vstr d1

(Either to your sidali.cfg or at the bottom of your objectivecycle.cfg)[/QUOTE]
set d28 “set g_gametype 6 ; map xposed.pk3 ; set nextmap vstr d29”
set d29 “set g_gametype 6 ; map ctf_pool_v2.pk3 ; set nextmap vstr d30”
set d30 “set g_gametype 6 ; map parisbastille_b3.pk3 ; set nextmap vstr d1”

vstr d1