silEnT and the functions it got


#1

I played on a silEnT server and tried to knife a dude in the opposite team, he hit me with his revive thing, it was a medic, and i starded to shake i tried to give myself medpacks but i didnt pick up it (i was also medic) itried to shoot but i shaked so much that i couldnt aim and my health slowly decreased, so slowly i died… aarrgghh:(

is this a bug or a wapon?, to revive enemies and let them die slowly?!!


(CSL) #2

Its a poison needle…:smiley:

You can got to mygamingtalk.com to see all the features of Silent mod.


(stealth6) #3

g_poison
Description:
Gives medics the ability to poison enemies by sticking with their medic syringe. Enemies will be damaged at g_poison/second when g_poison is set to a value more than 0. Setting to 0 will disable poison needles.
Type: integer
Default: 0

Source :riflenade:


(Micha) #4

Some other mods like jaymod and I believe nitmod got it too.


(Patriotqube) #5

ETPub also :slight_smile:


#6

i know you can switching classes in the field by stealing your teams uniforms (you dont need to wait for an engenieer to disarm a dynamite, you can just dress lika an engenieer and be one)

is this working in other mods than silEnT?

i think it works without mod…


(Mateos) #7

It’s a mod-only feature, NQ has it I recall, I don’t know for other mods :confused: