So as I promised, I made a shooting plane tutorial.
There are three methods to make a plane shoot.
Method 1:
Step 1:
Make a long map with high skybox

Step 2:
Add plane in the skybox and spline outside of the skybox, where you want your plane to get started. Give it scriptname plane and targetname plane

Step 3:
Now surround your spline with caulk box, not to get leaks (and sometimes plane ignores a leaked spline)
Note I added an extra spline just to make sure plane stays where it must stay.

Step 4:
Now make a spline where you want your plane to start shooting

Step 5:
Put splines where you want your shots to go

Step 6:
Move plane’s origin to first shooting spline’s origin

Step 7:
Now draw fire on the turrets’ end (but, because plane will move, make it a bit further, otherwise it will look like fire is in wings

Step 8:
Select ‘block of fire’ and make it a script_mover or whatever entity that can be setstated. Give it scriptname plane_fire and targetname fire1



Nice Job
