What I wanna do is create a custom camera (much like the ones found in RTCW SP) that moves along a predefined path, by supplying the game with a stream of setviewpos values. This could of course be done with a simple cfg, but would I then have to write down every set of viewpos values? Needless to say, that is too time consuming and the result wouldn’t be that nice.
The thought was to use an equation that will yeild a camera position as a function of time. Is this doable? Could it be done with a script of some sort? I would be thankful for pointers on this. 