Server stuck


(stealth6) #1

I was just wondering if anybody else has this problem, since it seems to be a constantly reoccurring one on the server I administrate.

The problem is that for no apparent reason (well I haven’t yet found the cause) nextmap is set to “map_restart 0” or “map_restart”

I’ve had this on NQ 1.2.7, 1.2.9beta and now on nitmod.
The only difference is that on NQ when you tried to connect it would get stuck on the loading screen. Whereas on nitmod the map just keeps looping aka you play for 20minutes, a team wins, then you start all over again.

The fix for it is pretty simple though, just type
rcon nextmap “vstr d1”
Then the mapcycle kicks in again and the server is good to go for a few weeks.

Anybody else have this problem / Know what causes it?


(acQu) #2

Type “\rcon exec server.cfg” and see if it works. Its probably just something small. If that doesn’t work, just check you objectivecycle.cfg. Or recheck even the server.cfg if you are loading everything correct. Me don’t have that problem with any of these mods.