I have been following these forums from Day 1, we have been having the exact say problems with our servers in South Africa and it doesnt seem that the SP Dev team understand how frustrating these shutdowns are, in the above message from AO, he says they managed to reproduce 1 disconnect, how can this be when the entire world is having these problems, maybe get out of your testing bed and try hosting servers remotely and connecting from other than your Office/Development team office. It is quite ridiculous tbh, the hype around this game was huge, we have so many players in SA that made websites to promote the game so that it takes off in a big way in South Africa and 2/3 weeks down the line we cant even play it online. I have to logon literally 5 times a day to my servers to restart them and then they stay online anywhere between 5min - 2hrs. The issues are the exact same for everyone, why cant you fix it. I remember when TF2 had issues, valve release updates almost immediately, by the next day you back up and running, what is so hard about this, why release an incomplete game? Did the head developer maybe call it quits half way through the project and you guys were so clueless that you decided to release the game in Hope? seriously, sort this out, at this stage everyone in SA are probably wanting to throw away the game.