Seems, that the steam servers are beginning to get a bit more unstable over the weekend. I experienced the shutdown-problem a few minutes ago and earlier today on my server (with the recent patch), after it ran more or less stable yesterday. But its obvious that the problem is still existent in the latest build.
Connection-Log:
[2011-05-14 16:26:55][0,0] : Log session started
[2011-05-14 16:26:55][0,0] : SetSteamID( [A:1:0:0] )
[2011-05-14 16:26:55][1,1] : Connect() starting connection (eNetQOSLevelLow, 81.171.115.7:27017, TCP)
[2011-05-14 16:26:55][1,1] : ConnectionCompleted() (81.171.115.7:27017, TCP)
[2011-05-14 16:26:56][1,1] : RecvMsgClientLogOnResponse() : [A:1:1604815875:2635] 'OK'
[2011-05-14 23:43:38][3,1] : RecvMsgClientLoggedOff('Service Unavailable')
[2011-05-14 23:43:38][3,1] : AsyncDisconnect()
[2011-05-14 23:43:38][0,0] : ConnectionDisconnected('Disconnected By Remote Host') : 'Service Unavailable' (81.171.115.7:27017, TCP)
[2011-05-14 23:43:38][0,0] : TCP disconnect
[2011-05-14 23:43:38][0,0] : StartAutoReconnect() will start in 4 seconds
[2011-05-14 23:43:39][0,0] : LogOff()
[2011-05-14 23:43:39][0,0] : Log session ended
Console looks like the logs above:
The connection to game session has been lost.
DisconnectSafe: Appending cmd system disconnect...
=== D I S C O N N E C T ===
--------- Game Map Shutdown ----------
--------------------------------------
client 0 Server has shut down.
client 1 Server has shut down.
...
client 14 disconnected.
client 15 disconnected.