Anyone else seeing this behavior?
After the 3rd map of a campaign, my server will load up round 1 of 3, but then the server crashes during warmup of the first round, forcing all the clients to reconnect.
Very Rarely it’ll do it in the middle of a campaign, but it seem to happen quite often as the campaign restarts.
Highly annoying to see that “server disconnected for unknown reason” message. Any thoughts?
BTW this is the X86 version of the map test running on Windows 2000 Server