Does anyone know what the sdk will be like?
For years I have learned and worked with the various incarnations of radiant as the quake/doom/id engine has evolved.
Recently I started using the GECK for New Vegas and, oh man!, wow, it is very sweet. Sooo super easy and intuitive for building everything. Especially for rigging AI. Basically GECK = Awsome!
My question is…
Since both teams are working on this game, does anyone know if the tools will be more in line with Quake Wars’ style tools or Fallout’s GECK tools?

