LOOOKS GREAT

Screenshots of my map, Venice
WOW this map really looks very promising, whne you`re ready for beta testing you can always contact me, we run 2 ET servers so changing 1 for a beta test wont be any problem 
Also if you want i can try to βdirten upβ some of your textures, contact me and i will see what i can do for you.
Iβm still working on this, donβt worry. Unfortunately, I only have limited time to map in the evenings. I canβt give you guys meaningful updates every week.
Chavo submitted a bit of map for the forum one Iβm working on.
If I recall it was one of the first bits of mapping heβd done, and all I can say is I was extremely impressed at the attention to detail. You should be able to get a taste of his work soon if all goes according to plan for me 
Expect good things from him, and as a result, donβt expect him to rush - quality takes time!
Progress continues!
This screenshot represents the halfway point of the map. Once the allies escort the tank to this church, the spawn points move and the axis have lost ground.

:eek: :eek: :eek2: :eek2: :eek3: :eek3: OMG!
When can be able the beta test? 
How did you get the lighting and shadows and everything so perfect??? 
Now now kids donβt rush him - rushing is what makes potential great maps crap 
Anything for you sock. I was planning a halfway beta with some close friends in a week or two. I could always slip a copy your way. 
Luck? 
Well that depends on whether or not SD releases their tag file exporter. (Anyone from SD listening?
)
The main program (md3totag.exe) www.planetquake.com/simland/files/md3totag.zip
The source code for the above exe. www.planetquake.com/simland/files/md3totag_src.zip
So when can we expect your alpha map in the mail then? 
Sock
:moo:
:lol: