covops can use his satchel charge to blow stuff in a couple seconds that eng’s have to use 30-second dynamite for.
this seems too cheap to me. i mean, if a covops can blow the side gates in 3 seconds with a satchel charge, then grenades/airstrikes/mortars/artillery should work as well.
), you can rush in with a covert ops and an engineer, then have the covert ops open the axis door for him. This is great because 9 times out of 10 the entire axis team is 20 miles away.
