RTCW surfaceparm(s)


(Old_Fellow) #1

I don’t know if it’s the right place to ask this, and i’m sorry if it’s not the case.
I’ve searched the net, the whole afternoon to find which surface parameters are available for RTCW, without any succes.
Same thing for a possible shader manual specific to RTCW.
Any clue?


(Karloff) #2

i’d say it’s the wrong place.

SOLID ??
LIGHTGRID
LAVA
SLIME
WATER
FOG
MISSILECLIP
ITEM ??
AI_NOSIGHT
CLIPSHOT
MOVER ??
AREAPORTAL
PLAYERCLIP
MONSTERCLIP
TELEPORTER ??
JUMPPAD ??
CLUSTERPORTAL
DONOTENTER
DONOTENTER_LARGE
ORIGIN
DETAIL
STRUCTURAL
TRANSLUCENT
TRIGGER ??
NODROP
NODAMAGE
SLICK
SKY
LADDER
NOIMPACT
NOMARKS
FLESH ??
CERAMIC
NODRAW
HINT
SKIP
NOLIGHTMAP
POINTLIGHT
METALSTEPS
NOSTEPS
NONSOLID
LIGHTFILTER
ALPHASHADOW
NODLIGHT
WOODSTEPS
GRASSSTEPS
GRAVELSTEPS
GLASS
SNOWSTEPS
ROOFSTEPS
RUBBLESTEPS ??
CARPETSTEPS
MONSTERSLICK
DUST

ripped and slightly modified from surfaceflags.h (old wolf source)
seems not complete.
but it’s not the right place anyway :slight_smile:
//kf.


(Old_Fellow) #3

Thank you for your answer. But for slime, there is a problem. This surfaceparm is not recognized during the compilation.
RTCW limitation or Q3map2 limitation?