Hi,
Was just wondering if there are any possible workarounds for RtCW using only direct access to soundcard?
At the moment to run game with sound I have to do echo ‘wolf.x86 0 0 direct’ > /proc/asound/card0/pcm0p/oss which means that all other sources gets cut off from soundcard using, including newly released Ventrilo client for linux - Mangler, which uses PulseAudio for input/output stuff.
Naturally, If I run the game while Mangler is open, rtcw “steals” the soundcard and Mangler becomes basically muted.
So, I was just wondering - is there actually any way to trick RtCW (and Q3, and ET) to use some sort of different access to soundcard, just not the direct one?
