Sorry, you’re missing the point. BF1942 and COD both have Single-Player elements, that’s what you pay for. The fact you can play them online, and the fact that was probably the only reason you bought them in the first place is besides the point.
The only part of the game you have any “right” to play is the Single-Player. The MP part relies on other people putting their hands in their pockets to provide you with the servers to play on. These servers, being someone else’s property, you have no legal right to use.
In the real world of course it makes no practical difference, I’m merely pointing out that for legal reasons I don’t think publishers can charge money for games that only contain an MP element, at least not without also providing the servers themselves, in which case it would probably be done via monthly subscription charges as per many MMORPG’s.
As puubert points out ET was meant to have an SP element. When the SP was dropped ID/Activision had no choice but to either bin it or give it away free. Thankfully for us they gave it away free, something for which we are all eternally grateful.
I’m still amazed there are so many people who think they have some legal right to play on servers they haven’t paid for themselves, and as yet no-one has given an example of a game which is MP only and for which the game company concerned does not provide some servers or for which the servers are not subject to an additional charge.[/quote]
I personally can’t see any legal problems with actually charging for ET, the game is a piece of software which although does require an extra component ie servers to play it, is still software.
I’d say the problem is simply one of the economics of supply and demand. Without a single player element, Activision will have arguably realised there would be little demand for a solely MP product, and it’s for this reason that they chose to release ET MP for free.
Plus to market a solely MP game which, as you say, would require 3rd party servers in the main, would have required a large amount of money which they wouldn’t have wanted to spend I’m assuming. Even the large amount of marketing perhaps wouldn’t have stimulated that much demand. But then again, with the amount of usage I’ve got out of the game, I would have been willing to pay.

