You say that like it’s a bad thing.
Rockets, com and vehicles (warning : very nitty gritty post)
In the QuakeCon video, we saw rockets and here’s a couple things that I thought of :
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One or more of the vehicles should have a rocket launchers should fire multiple rockets either at the same time or in rapid succession. There is nothing like seeing a clump of rockets or off into the distance. Maybe this could also apply to the player deployed rocket turret too. Maybe the rockets would have to “recharge” after firing a volley?
sounds good but instead of ‘recharge’ how bout RELOAD and yeh would look very cool -
Maybe instead of full blown target tracking, the rockets on vehicles could lock onto where ever the crosshair was pointed at he time of firing. What I like about this scheme is that this will create a lot of curved trajectories which is a nice touch to the presentation of combat. This wouldn’t really have a huge impact on the gampleay, it would just make the combat more visually interesting.
nice idea but most including me are more interested in gameplay -
The physics are really neat. Will this enable us to send bodies flying with large explosions? How about ragdolls (when you shoot a person out of a high point they slump down and fall.)
depends on whether they are planning on adding this to the game would make it look a lot better but dooms physics engines not too shabby
Seeing as how ET :QW is a sci fi game, are there any energy weapons?
hyperblaster .watch the videos???
Regarding the vehicles :
2) I would like to see several kinds of those mechs. Maybe a large one, a medium one, and a small one. Too much of a copy of battlefield 2142 ( which is already coping et:qw)but have the goliath badass mutha
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I would like to be able to shoot our of the boat and walk around in it. Maybe there could be a large boat and a small one if the current one is too small to walk around? This isn’t the same as what I suggested with the giant vehicles.
there is no boat just an amphibious vehicle would complicate matters somewhat -
Some vehicles with multiple weapons. This wil really tie into the team play theme because each weapons will have it’s own strengths and weaknesses in each situation. This would make more sense with vehicles that are big.
probably do the apc only has a mg the tank has two weopons i think watch the vids -
Interactive control panels for vehicles. I’m not really sure how this would work and what role it would paly, but it would be a really neat ouch too.
complicated not noob friendly at all makes driving much harder -
The ability to run people over with the vehicles. yes but will this include teammates?
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A different vehicle for transporting team mates across air, land, and sea.helicopter,apc quad