Revive/Help Up Counts As Death.


(rookie1) #41

Never though that been an Medic has to be so complicate . :confused: (on reviving someone or not:confused:)


(Kl3ppy) #42

I kill someone, my killcount gets +1. The opponents deathcounts gets +1. If he gets revived, his deathcounts gets -1 but my kill count stays with the +1. If my opponent doesn’t get revived, his deathcount stays with +1.

I don’t get why my kill should be deleted if my opponent I killed gets revived …


(Mustang) #43

There is no difference between this and just counting the death on gib, both are a bad idea.


(Kl3ppy) #44

Why?
I don’t care which system is in place :wink:


(PixelTwitch) #45

I would like to take this time to point out that “while dead” I am actually rolling around in pain… not actually “dead” lol


(Kl3ppy) #46

Any chance that the imo annoying rolling around in pain animation gets removed?


(PixelTwitch) #47

I actually don’t mind the animation itself…
I just really hate the first few seconds when the body seems to want to get into a position often making the body spin randomly and curl in on itself making the head hard to gib.


(spookify) #48

[QUOTE=PixelTwitch;509672]I actually don’t mind the animation itself…
I just really hate the first few seconds when the body seems to want to get into a position often making the body spin randomly and curl in on itself making the head hard to gib.[/QUOTE]

Yeah, Hey SD! You going to fix this body rolling around thing! Its super annoying! :smiley:

Side Note: Also Fix the just FPS Lag Drop when People Join a server?
Also fix why I loss 60 FPS when I get in a gun battle?
I think fps loss is a major contributor to our complaining.


(BomBaKlaK) #49

[QUOTE=Kl3ppy;509661]I kill someone, my killcount gets +1. The opponents deathcounts gets +1. If he gets revived, his deathcounts gets -1 but my kill count stays with the +1. If my opponent doesn’t get revived, his deathcount stays with +1.

I don’t get why my kill should be deleted if my opponent I killed gets revived …[/QUOTE]

Agreed with Mustang ! Both are bad ideas !
Keep it simple as it is. Frag = +1 / Fragged = -1 that’s all