[QUOTE=Humate;509633]It only encourages ineffective and time inefficient team-work merely to stat whore.
If revive trains are annoying, you can bet you will see more of them when deaths dont count on revive.[/QUOTE]
My argument is it would encourage the complete reverse of what you are saying…
Right now, people are stats whoring by gibbing out just at they are about to be revived (putting medic at risk).
My issue with the revive train is not going against it but being in it right now…
This is most noticeable on the first objective in train yard and the first objective in underground.
Sure we complete the objective and are grateful for the revives but going from a 4/0 to a 5/7 is not fun.
especially when its due to 30hp revives and multiple enemies spamming towards the objective.
Sure… It works… Personally however, I find it neither fun, rewarding or accurate when it comes to stats.
What is so wrong with wanting to remove the frustration from the revive (both for medics and downed players) and make stats more accurate to the storyline that has just played out on any given objective/map?
Now you have touched on one point that I really should address (kinda)…
“If revive trains are annoying, you can bet you will see more of them when deaths dont count on revive.”
While the revive train is not part of my motivations for wanting the change there is a possibility it could increase…
I am trying to word this so not to sound overlay negative but I am struggling…
I suppose the question is do we want [A] - a game that requires/encourages lots of respawns by overall punishing a revived player or [B] - do we want a more aggressive game that is more accurate stats wise and less punishing death wise?
Personally, if they where to leave the kill count system as it is I would love them to add an “Accept Revive” button that allows you to wait up to 3 seconds before standing up. That way I have the chance to wait for a reload, decide if its worth it or wait till the hp regen starts. That way you have more control, more depth and less frustration but you can keep the numbers at they are yet still reduce certain peoples frustrations…