I have thought about this for quite a while (more so when Sparks was in the game). I have recently just had a game that threw this right into my firing line once again. Now I am not one to worry too much about Kill/Death ratio as I am pretty much an XP farmer and Win/Loss kinda guy. However, earlier today I went from a respectable 20/6 to 26/22 without actually respawning. during a thrilling battle on the last objective of white chapel. Obviously the medics were just tap reviving and I was trying to reload a LMG.
What makes this all the more confusing is that your STREAKS stay when revived but so does your death. This leaves a disconnect between the score (xp) and your K/D.
I feel if you remove the death + better communicate that your streaks persist then you could end up with better overall team play and more obvious reflection when looking at the score board (for this reason I also feel you should display the Assists). I also feel it would keep people hoping for a revive rather then simply canceling out of a help up or reviving instantly on the respawn timer.


