Reverse Rewards System


(taw_m0nsta) #1

So what if the ETQW rewards system would work the other way around? You start with max. upgrades like sprint, silenced akimbo pistol, full health revive, self arming mines, etc, etc. And you will loose them during the campaign because you are so experienced and such a great shooter :). Why working for upgrades anyway? I am sure that starting with all upgrades on max will change the game. Feel free to drop some scenarios why it would be fun or terribly bad.

If you would ask me personally, I think the XP rewarding system is too high for 3 maps only. Mostly its very rare that you suddenly have Charged Blaster or the Akimbo pistols. So again, my question: What if the ETQW rewards system would work the other way around? (tech question: Too much data?)


(murka) #2

No it’s not rare to get LW lvl4. You just need to be a rambo medic for a campaign and at the start of the 3rd map you usually get it.


(Dthy) #3

Like murka said, LW lvl4 isn’t that rare. I think it’s an interesting idea on paper, but put into practice it wouldn’t work. For example, if you good at something (lets take football (or soccer as some of you crazy people call it)) you don’t want to be penalized for being good at it, as it would put you off playing.


(Verticae) #4

Considering I can usually get Light Weapons 3 in one map when I’m not specifically trying to (hence, not chucking nades ate deployables from a supply crate), I’d say it’s safe to say they’re pretty easy to get.

Thank god for that anyhow, LW3 is the only reason the Assault Rifle is a viable weapon. :B


(DrpPlates) #5

LVL4 abilities are not impossible, difficult yes… but not impossible.
always wished the campaigns, were 4 maps… really take advantage of those lvl4 skills…