request =/


(Zozz) #1

Would love to see a new mini type patch released that would have a new profile option asking how much system ram a client has and set com_hunkmegs accordingly. It kinda sucks not being able to run some of the really nice maps on our server because the default (56) com_hunkmegs is too low =/

Also…would really really love to see the sv_maxrate cap raised from 25000.

plz0rs

:frowning:


(Ifurita) #2

drop console, /seta com_hunkMegs “256”


(Catscratch) #3

Speaking of which, I thought I read somewhere that anything higher than 128 is wasted. Is that true?


(Azarael) #4

It’s possible, I think that et will probably only use so much memory at once. If you have the ram though it won’t hurt to set it higher.


(Lanz) #5

Many I’ve talked to in the past seem to think it’s some form of performance tweak instead of what it really is, just a max memory size ET will use. If almost everything fits in 56mb and some maps require a bit more, like 70-80mb total, what’s the point then of setting it to anything like 200 besides reserving more memory than what is needed? Absolutely none. But as said, doesn’t hurt (as long as you have enough memory in the machine) but doesn’t do anything good either.


(SCDS_reyalP) #6

If you are relatively low on memory (512 megs or less would be my guess), it does hurt, because ET still asks the OS for 256 or whatever, causing other stuff to get swapped out. ISTR there is some hardlimit for hunkmegs, i.e. if you set 512, ET still only asks for 192 or 256 or something.

I don’t think I’ve ever encountered a map that wanted more than 96.

It does seem that ET may do its own swapping/caching sort of thing as well, so if you only have hunkmegs 56, it will grab things off disk more often, and you only get the hunkalloc error if there isn’t enough room for everything it needs simultaniously. (thats speculation. I’m pretty sure soundmegs memory behaves that way.)

Note that hunk doesn’t account for all the memory used be ET, either.


(Zozz) #7

drop console, /seta com_hunkMegs “256”

Just came back to this post a few weeks later. That setting would work I guess, if every single person that connected to the server knew how to do it :stuck_out_tongue:
I’ve wanted to run a few maps, like den of lions, on our server…but can’t since it requires a higher hunkmegs and drops most of the connected people.


(Cerebrate) #8

http://splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=10025


(Zozz) #9

Don’t think you guys understand what I’m asking for…

Would like to see a patch released that would raise the client’s hunkmegs according to how much ram they have. I want to run maps on a server, but can’t because OTHER people that connect don’t know how to raise their hunkmegs…even after someone explains it to them.


(Salteh) #10

Alternatively, you can try to put some instructions, or a link to instructions, in your server’s MOTD. Sure, it takes more time and the connecting people will have to think( and type stuff ), but it may work.