I don’t know why, but me and my friends finds much harder to notice when a dynamite has been planted on the objective than on regular RtcW.
When the game “warns” “dynamite planted” it sounds so “peacefully” that is much harder to notice, in the middle of a lot of other sounds like danke, hi or I need ammo.
I think once a dynamite is planted, the sound of an alarm should go off, much like the sound there is on mp_beach map when the walls are breached. Maybe the screen could blink red once. It would be very cool, and much more useful.
Also I don’t play on only one server, its pretty much like 10, and not all of them are of the same country. In all of them its pretty easy to get a cvops and a enginner to the axis fort, plant the dynamite and wait the 30 seconds, just to look at the dozens “wtf?” replies in the chat after the match.



