Thatâs exactly what I said - not sure why you mentioned balance issues in the 1st post. Removing levels wonât really influence/fix them.
As for pros, where you mentioned ânothing whatsoeverâ - I agree theyâre are quite useless after lvl 10 right now, but they have a huge potential that SD is missing/ignoring. There are many things that could be introduced to make levelling up more rewarding:
- bonuses for reaching certain levels, e.g:
[ul]
[li]some cash each time you gained 5 levels, so at 5, 10, 15, 20âŚ[/li][li]a player-chosen (yes, not randomâŚ) golden loadout after reaching lvl 30[/li][li]a player-chosen special skin/loadout after reaching lvl 50 - by special I mean that you can get it only this way[/ul][/li]- some kind of a rank system which would be displayable on an image for signatures on forums or whatever
And much more, especially after new features are (hopefully) going to be introduced.
They would not only make levels more useful, but also encourage gamers to keep playing DB.