Reconsider Female Characters!


(Exedore) #81

I don’t think it’s ridiculous, and it would be appreciated if people can keep this discussion above the more personal level some posts in this thread are at.

I do hope representations of both sexes, different races, etc can be the norm in games in the future, but we’re not quite there yet. But the first step is talking about it, and hopefully we can get there a bit quicker.


(Bezzy) #82

Sure. Everything has to work inside a budget. Not sure I see your point? If we tell character artists to sit on their hands, that doesn’t make level designers or coders work harder to compensate.


(zXSwordXz) #83

[QUOTE=Exedore;203715]I don’t think it’s ridiculous, and it would be appreciated if people can keep this discussion above the more personal level some posts in this thread are at.

I do hope representations of both sexes, different races, etc can be the norm in games in the future, but we’re not quite there yet. But the first step is talking about it, and hopefully we can get there a bit quicker.[/QUOTE]

I’m a bit confuse…I think most of don’t really care if SD put some female character in the game, it will be a bonus. However, you guys already confirm that you made a choice to use the time to create more customize item for the male character. Plus the female character will double up the animation work. But if you’re saying that SD will re-consider and add female character. Then please let us know and we can voice our opinion differently. Plus, you’ll make SPC very happy. With that being said, I feel gameplay is more important.


(Ragoo) #84

The whole discussion is just ridiculous.
As we all now the Ark is a prototype of the highest level of human development and therefore we can be very sure that on the Ark women are in the kitchen rather than on the battlefield. :smiley:


(badman) #85

Exedore was speaking about games in general - we’d love to have female player models in Brink but as others have said, it isn’t feasible.

I would also ask everyone to keep this discussion civil. Please leave sexism and personal insults out of it.


(SPC. Angseth) #86

[QUOTE=Exedore;203715]I don’t think it’s ridiculous, and it would be appreciated if people can keep this discussion above the more personal level some posts in this thread are at.

I do hope representations of both sexes, different races, etc can be the norm in games in the future, but we’re not quite there yet. But the first step is talking about it, and hopefully we can get there a bit quicker.[/QUOTE]

Thank you Exedore, its nice to see that you guys are at least keeping that in mind.

Threads like this always get to a personal level (for some reason) as I have experience with them before in other forums, even though that is not the point of the thread.

As you can see for yourself though, I think there is a lot of interest for it though considering the poll numbers so far.

And I totally understand the exclusion of female characters due to the limitations it brings, hopefully one day as DLC or through a sequel Brink can actually include them.


(Dormamu) #87

[QUOTE=Exedore;203715]…
I do hope representations of both sexes, different races, etc can be the norm in games in the future, but we’re not quite there yet. But the first step is talking about it, and hopefully we can get there a bit quicker.[/QUOTE]

and hopefully we can get there a bit quicker = and hopefully the future will get here a bit quicker = Brink2 or a DLC… m’kay


(tokamak) #88

So far only a neglect able percentage of combat roles is female in the British army. It would need some serious fluff judo to explain a much larger percentage in video games.


(SPC. Angseth) #89

[QUOTE=tokamak;203729]So far only a neglect able percentage of combat roles is female in the British army. It would need some serious fluff judo to explain a much larger percentage in video games.

Sorry but I certainly do not understand this reasoning.

Why are we comparing real life military to a fictitious one in a video game?

Can people actually regenerate health after getting shot with bullets in a matter of seconds? or jump from one roof to another? or drive cars and crash against an object without breaking every bone in their body and then just getting up? this all happens in video games not real life.

So I don’t understand why we have to follow rules about gender roles in fictitious universes in a game if the idea is just that, to break those rules.

And while the percentage of women in service in different security or military forces is smaller to men that doesn’t mean they don’t exist either.


(tokamak) #90

Your examples don’t really apply to the overall ‘look’ of a game and are merely there for gameplay reasons. In a sci-fi setting far into the future i can understand chicks running around with rocket launchers, it doesn’t take a huge leap of imagination to see women in power armour run kicking everyone’s ass. Hell, DoW has a whole army of women pic
But games like Brink and such are only a few generations in advance. Where did all the female soldiers suddenly come from? Why this sudden change in mindset? I’m not saying it’s impossible to think up something but you can’t just shift the cards around like it’s nothing.

Sure it’s all fiction but break too many rules and it becomes just unbelievable. You might as well add a bunch of orc and sexy vampires into the mix.

The amount that does actually get into armed combat is neglectable.


(SPC. Angseth) #91

[QUOTE=tokamak;203736]
But games like Brink and such are only a few generations in advance. Where did all the female soldiers suddenly come from? Why this sudden change in mindset? I’m not saying it’s impossible to think up something but you can’t just shift the cards around like it’s nothing.

Sure it’s all fiction but break too many rules and it becomes just unbelievable. You might as well add a bunch of orc and sexy vampires into the mix.[/QUOTE]

Seriously? I mean…its a game, why would it take cues from any particular part of real life?

This is what I never understand when people want to debate this I seriously don’t.

Its like making a surrealist painting and then asking why there isn’t any defined sense of realism in it.

:rolleyes:

So just because they don’t engage in combat they shouldn’t be taken into account? thats ridiculous.


(tokamak) #92

Because the recognisable is more enjoyable. You won’t have to spent time justifying every single oddity you come across, and a too big amount of women IS an oddity.

Just becomes games aren’t 100% realistic doesn’t mean everything goes. What’s next? Soldiers in wheelchairs?


(SPC. Angseth) #93

[QUOTE=tokamak;203738]Because the recognisable is more enjoyable. You won’t have to spent time justifying every single oddity you come across, and a too big amount of women IS an oddity.

Just becomes games aren’t 100% realistic doesn’t mean everything goes. What’s next? Soldiers in wheelchairs?[/QUOTE]

Thats not a fair comparison, a person in a wheelchair has a disability, even so a person in a wheelchair can still pretty much wield a weapon.

Why would they need to justify the inclusion of females into an army or military force? its a fictional setting, people can make the justifications for them if they want.

When I play Red Faction Guerrilla am I questioning why Im playing as a female character? not really, all I need to know is that there is a rebellion of the Mars colonists against a military dictatorship from Earth. Thats it, if you or others want to create some sort of reasoning why that happens thats up to you.

Its the same as playing an orc, vampire or w/e else you want to use its not supposed to make sense and its not supposed to be realistic either, its a game, its fiction. Playing as a different gender or race is to give the game more options to players, make them attach themselves to a particular one they like.

And if I recall the reason why female characters were taken out of Brink was due to gameplay/technical limitations, not really because there wasn’t any justification to their inclusion in the story or setting.


(tokamak) #94

Yes, and I’m saying fiction is not an excuse to simply go around and add in weird stuff. Besides, when female characters come with a gazillion character options I can tell you that the entire battlefield will be littered by barbarellas (or look like Sasha Grey) with rocket launchers. On top of a weird proportion of women you’ll see them walk around with stuff no women in their right mind would dare to approach a conflict zone with.


(SPC. Angseth) #95

And?

What part of “its a game” don’t you get?

Have you played Saints Row 2? I see people walk around with all sorts of crazy and funny characters on multiplayer, do you really think that makes sense? no, because its fiction, were playing games to have fun its not supposed to follow conventional rules of reality.

Your not really gonna tell me that when you see a female character in a game you stop and say “gee, I wonder what this rocket launcher bikini wearing girl is doing in the story”, you just blast them with your gun like any other avatar in a game.

Id understand your opposition to the inclusion of female characters in a particular game was due to an innate advantage, but the fact is its supposed to be a different model to give the game a different option for players.

Most futuristic settings have women in the military, like Vasquez in Aliens or Dizzy on StarShip Troopers among others.


(tokamak) #96

Brink already has nailed a brilliant style, I wouldn’t even wonder what Sasha Grey is doing there parkouring through a gritty slum in a bikini with a rocket launcher, I would simply break my disc in half.


(SPC. Angseth) #97

Alright, you can do that, the rest of us who wouldn’t get into some sort of dilemma as to why were playing as females in a fictitious environment can just enjoy the game and blast each other to bits.

That is of course if females were in Brink, which they aren’t so you got nothing to worry about.


(tokamak) #98

Two reasons that have nothing to do with why porn actresses in a post-apocalyptic scene are a bad idea.


(MoP) #99

One of the only things we really found challenging about fitting female characters into Brink’s gameplay proper is that in order for gameplay to be balanced, the females would have to be roughly the same height and width as the male characters in order to prevent any issues with hit detection or visibility.

Since women naturally tend to be smaller than men in reality, it meant we had to be pretty exaggerated in terms of their proportions when concepting the early designs. It actually worked fairly well in the end but it was a lot more work than getting the males to look right at the same size.

So, even though we did those early concepts and model tests, we had to end up dropping it for all the reasons that myself and other SD crew have mentioned so far :slight_smile:


(zXSwordXz) #100

Ok…time to take a break from this topic have a good laugh at the expense of someone else…I’m sure some of you guys already saw this before…
Signs that play time is over