Rebind Stroyup/down


(Dthy) #1

Im having trouble rebinding storyup/down. here’s what i was told to put, but it doesn’t work :frowning:

bind "r" "_stroyDown" "" "aggressor"
bind "r" "_stroyDown" "" "technician"
bind "r" "_stroyDown" "" "constructor"
bind "r" "_stroyDown" "" "oppressor"
bind "r" "_stroyDown" "" "infiltrator"
bind "r" "_reload" "" "soldier"
bind "r" "_reload" "" "medic"
bind "r" "_reload" "" "engineer"
bind "r" "_reload" "" "fieldops"
bind "r" "_reload" "" "covertops"

Any suggestions?


(Apoc) #2

you sir need context binds


(timestart) #3

What do you have the g_class_context_* cvars set to? (type g_class_context_ then press tab)

You may prefer to set the GDF class ones to gdf and the Strogg ones to strogg to reduce the number of binds you need to make. And be sure to unbind r if you have it bound in the default context (the one that’s used if you do “bind x _foo” without specifying a context)


(AnthonyDa) #4
seta g_bind_context_anansi "vehicle"
seta g_bind_context_badger "vehicle"
seta g_bind_context_bumblebee "vehicle"
seta g_bind_context_desecrator "vehicle"
seta g_bind_context_goliath "vehicle"
seta g_bind_context_hog "vehicle"
seta g_bind_context_hornet "vehicle"
seta g_bind_context_husky "vehicle"
seta g_bind_context_icarus "vehicle"
seta g_bind_context_mcp "vehicle"
seta g_bind_context_platypus "vehicle"
seta g_bind_context_titan "vehicle"
seta g_bind_context_trojan "vehicle"
seta g_class_context_aggressor "aggressor"
seta g_class_context_technician "technician"
seta g_class_context_constructor "constructor"
seta g_class_context_oppressor "oppressor"
seta g_class_context_infiltrator "infiltrator"
seta g_class_context_soldier "soldier"
seta g_class_context_medic "medic"
seta g_class_context_engineer "engineer"
seta g_class_context_fieldops "fieldops"
seta g_class_context_covertops "covertops"

I have something like that combined with what you posted before and it’s working fine.


(Dthy) #5

My class binds are these

seta g_class_context_aggressor "strogg"
seta g_class_context_technician "strogg"
seta g_class_context_constructor "strogg"
seta g_class_context_oppressor "strogg"
seta g_class_context_infiltrator "strogg"
seta g_class_context_soldier "gdf"
seta g_class_context_medic "gdf"
seta g_class_context_engineer "gdf"
seta g_class_context_fieldops "gdf"
seta g_class_context_covertops "gdf"

(Coliseum) #6

Then

bind “r” “_stroyDown” “” “strogg”

and

bind “r” “_reload” “” “gdf”

should sort you out sir. Am I correct there guys?


(AnthonyDa) #7

Yeah but using class instead of team seems a bit more accurate :stuck_out_tongue:


(Dthy) #8

Cheers for the help guys :slight_smile: now i need to choose between being accurate and using class or lazy and using team :stuck_out_tongue:

EDIT
Jw, if i change it to class, would it affect my class binds? e.g.

bind f5 “clientclass technician 0; sayTeam’^7Spawning ^p[^~Technician^p] ^7with ^p[^~Lacerator^p]’” “” “strogg”


(DrFunkenstein) #9

I use a class selection script, but there are no context binds in it all. If you’re interested, I’ll post it.

Dr. Funkenstein


(fzl) #10

lol?

why so many binds for this???:eek:

bind “KP_ENTER” “_stroydown” “” “default”
bind “KP_LEFTARROW” “_stroyup” “” “default”

thats all and it works fine!!!:wink::wink::wink::wink::wink:

happy eastern dude`s:stroggbanana:

fzl

#fuzzel @ irc :oppressor:


(light_sh4v0r) #11

That will work indeed, but the example above allows you to use R for reloading when GDF, and for stroydown when strogg. Advantage: easier to reach I suppose.
Personally I use my middle mouse button for stroydown.


(Dthy) #12

I sorted it out now, cheers for all the help :slight_smile: Im using R for the reason LighT_Sh4v0r stated, Its easier to reach and i dont have a fancy gaming mouse with 1,000,000+ buttons


(Snoofer) #13

Im playing with that:


moving:
bind "t" "_forward" "" "default"
bind "g" "_back" "" "default"
bind "f" "_moveleft" "" "default"
bind "h" "_moveright" "" "default"
bind "x" "_movedown" "" "default"

switching weapons:
bind "MOUSE3" "_weapon0" "" "default"
bind "d" "_weapon1" "" "default"
bind "j" "_weapon2" "" "default"

other fancy stuff (aka the rest) is somewhere else on the keyboard

and class/vehicle specific binds:
bind "MWHEELDOWN" "_weapnext" "" "default"
bind "MWHEELUP" "_weapprev" "" "default"
bind "MWHEELDOWN" "_stroyup" "" "aggressor"
bind "MWHEELUP" "_stroydown" "" "aggressor"
bind "MWHEELDOWN" "_stroyup" "" "technician"
bind "MWHEELUP" "_stroydown" "" "technician"
bind "MWHEELDOWN" "_stroyup" "" "constructor"
bind "MWHEELUP" "_stroydown" "" "constructor"
bind "MWHEELDOWN" "_stroyup" "" "oppressor"
bind "MWHEELUP" "_stroydown" "" "oppressor"
bind "MWHEELDOWN" "_weapon4" "" "medic"
bind "MWHEELUP" "_weapon2" "" "medic"
bind "MOUSE2" "_tophat" "" "hornet"
bind "x" "_weapon0" "" "hornet"
bind "MOUSE2" "_tophat" "" "anansi"
bind "x" "_weapon0" "" "anansi"
bind "MOUSE2" "_tophat" "" "bumblebee"
bind "x" "_weapon0" "" "bumblebee"
bind "x" "_movedown" "" "vehicle"

Playing with TFGH allows me to use the whole keyboard for bindings, pistol and weapon are directly near movement (DJ).
Mouse wheel is used for stroy up and down when strogg, except for sniping (need zoom then).
Duck is drop flare when flying and siege mode in vehicles.


(Proteas) #14

Thats cool Snoofer

moving:
bind “t” “_forward” “” “default”
bind “g” “_back” “” “default”
bind “f” “_moveleft” “” “default”
bind “h” “_moveright” “” “default”
bind “x” “_movedown” “” “default”

thx

I use this 2
bind “q” “_weapon4” “” “default”
bind “e” “_stroydown” “” “default”


(Dthy) #15

I think i’ll stick to my AWSD thanks :slight_smile: to much hassle to rebind for me


(Apoc) #16

Putting it on the scroll wheel, is such a great asset, seriously anyone who hasnt, should try it, works a treat


(murka) #17

Especially if you have one of those free-roll scroll wheels. Just put them to spin for 10sec and concentrate on doing other stuff.


(darthmob) #18

[QUOTE=murka10;221656]Especially if you have one of those free-roll scroll wheels. Just put them to spin for 10sec and concentrate on doing other stuff.[/QUOTE]My flatmate got one of those for his notebook and you can scroll through a x hundred pages pdf in a matter of seconds. :smiley:


(AnthonyDa) #19

Happy to know that.


(Apoc) #20

+1 please moar flatmate info