Rate XT


(.FROST.) #1

If XT would be a full price title(50,-€) incl. one free DLC and you’d be a guy from a gaming mag, what would be your overall rating?

Feel free to explain your rating in great length below. Maybe in some kind of article style; where you’d wrap up everything you liked, hated, or just don’t care about.

PS: I’d rather have the “good” rating on top and the “bad” rating on the bottom, but I was kinda distracted by the numbers of the polls, so I put “greatest FPS game…” in the #10poll, wich is on the bottom of the poll list, and vice versa. Just wanted to tell you SD guys that :slight_smile:


(n4ts) #2

I think you have to change your question. Since this is a F2P game, and not a 50$ game.
And besides that, the game is still in alpha - soon hitting closed beta. Which means that it’s nowhere near finished.
What I’m trying to say here is that it’s useless to come up with this kind of polls


(iwound) #3

If they fix balance and performance. Great.
If it came out as it stands. very bad.

The core game is great. I just dont have that much fun playing atm.


(RasteRayzeR) #4

It’s still in alpha FFS. Many things will be added, changed, redone, etc.

Way too early to judge it, but as it stands, it would be ok but not memorable


(.FROST.) #5

[QUOTE=n4ts;472098]I think you have to change your question. Since this is a F2P game, and not a 50$ game.
And besides that, the game is still in alpha - soon hitting closed beta. Which means that it’s nowhere near finished.
What I’m trying to say here is that it’s useless to come up with this kind of polls[/QUOTE]

This here is a “What If” thread, you know? Just so SD can see where their game ranges atm. It’s one of those “would you give your life for,bla, bla, bla, and why” questions, you know, hypothetical?

Please spare me lessons on, that XT is F2P and in alpha, or whatever. Please, guys and gals, either do it or leave it.

I think the best way to describe this thread here is; it’s suppossed to be some kind of popular-meter. Our own little survey, so to say.


(Kl3ppy) #6

I voted for very good fps, but I do enjoy the new Execution game mod. The SW and objective mode arent that funny, the maps have some issues and the gampley mechanics are wierd. I have hope that we will have a huge improvement for CBT. If not, I’ll change my vote mediocre FPS.


(.FROST.) #7

I’d say the following should be the subject of it’s own topic, but since it already came up in this thread here I’ll state my opinion on that.

F2P vs full price title; what’s the major difference? The one you can immediately play without paying for it upfront, the other means paying upfront and don’t having to bother with buying stuff afterwards(well, in theory).

BUT, and here comes the thing, do people really take into account the F2P and full price starting-position when it comes to playing games regularly and for an extended period of time? I think, most of the time, that’s simply not the case. If I buy a full price title, that sux major arse, I’ll simply stop playing it, regardless how much good money I’ve spend on it. The only difference between the one and the other is, that you can thoroughly test a F2P title, before you start investing in it, whereas with a full price title it’s basically exactly the other way around.

But after all, both, F2P and full price games, rely on a community that plays their games long after release. The one needs the community to buy their upcoming DLCs and further installments, whereas F2P supposedly needs a constant cash flow. With other words, you can still compare those two kinds of games/distributing methods, since both rely, equally heavy, on a healthy community.

It doesn’t matter if you are F2P, or not, since nobody will play a game they don’t like, whether they’ve paid for it upfront, or not. People judge every game the same. And it doesn’t matter if you’ve distributed a F2P title three times the amount of a certain full price title, when people simply stop playing it on the next day; whereas 30% of the full-price buyers may still play their game one year after its release(because they love the gameplay, not for the fact, that they’ve paid for it)

As a dev you have to forget, at least to a certain extend, that you are working on a F2P game; people simply don’t take into account, that they haven’t paid for it in the first place, they won’t be indulgent, just because of that, they’ll expect the same amount of fun and fidelity from a F2P title as they would from a full price title.


(Kl3ppy) #8

I dont have a prob to pay 50€ or to play a F2P game and invest some money there. The only problem I have with Extraction is, that I have to pay money to Nexon at first place instead of paying SD directly. Nexon (dont have any experience, just heard it and their webpage does strengthen this opinion) is the game killer for me regarding buying stuff and giving money to SD, sry SD.


(.FROST.) #9

I got ya. I really hate that too; not because I think, that XT is going to be P2W, or shady stuff like that, but because I very much liked the idea of paying SD directly. And now this “foreigner” came in our nice little family and we can do nothing against it. It’s like mommy has a new friend and we are supposed to call him “daddy”:wink:


(Rex) #10

It’s too early for me to judge…


(Seanza) #11

It has the potential to be great.


(.FROST.) #12

+1 for that. I so dearly hope, that SD fully utilises this potential. I/we know they are capable of doing so, but they are still holding it back.

PS: On the other hand badman said; they’re focusing on building a strong fundament first, before they’ll go for the fancy stuff. Let’s see and hope for the best.


(fubar) #13

Great is an overstatement at this point, imo. Too much of the things already integrated into the game and planned for future updates will have negative impact on competitive play, which… is what for me a game is all about. If I play something, I want to be rewarded for doing good or at the very least have a feeling of having accomplished something - unlike bf3/cod type of games where huge multikills are really just… standard procedure and can be achieved by having next to no understanding of the game. Anyhow, it has potential, definitely, but very far from great, if things are done right it might just be up in there with the likes of csgo, but it most certainly wont take it any further, it wont ever become the starcraft2/LoL of FPS games in terms of successful among casuals AND esports oriented personas. And it most certainly wont live up to Quake, CS1.6 and the likes, it’s not going to be the “this is the game every progamer strives to become good in”. But hey, enough ranting, that’s just my view of things and there’s more casual players than competitives - anywhere, thus if you want to make money, if you want to be succesful, it’s obvious which part of the community you’ll be putting your priorities at. As of right now, it’s… mediocre at best, I have no motivation what-so-ever to become good in the game, or spend hours upon hours on empty servers figuring out exact spread patterns or finding neat little “abuseable spots”, or measuring the exact blast radiuses in which airstrikes and nades detonate, or hell… for that matter even learning the maps or proper timings it takes in getting from a to b, because from what i’ve seen the direction this game is heading in… there really won’t ever be a necessity for this kind of knowledge.


(rookie1) #14

I voted mediocre FPS game as its right now
Because I consider Xt Half done and its missing the other Half to give final rating


(.FROST.) #15

I don’t want to sound patronizing with the following; it’s only meant as a means to make myself more clear, in case I haven’t done that.

My idea with this thread wasn’t to judge XT as if it was a released title, but more as a simple, graphical indicator how we guys experience the game in its current state. Of course it’s entirely up to SD to act upon that, but in this way they’ll get a fairly clear picture of where they are now. A picture, that shows something ECHO could never show. And one doesn’t need to be an expert, or an analysis tool to see, that the average opinion on this game ranges from 4-7.

I don’t know if that’s OK for SD, or not, but if it isn’t, then they’d have still plenty of time to make adjustments to their game. There wouldn’t be a need for us to rate XT when it comes out, since then the entire (FPS-)gaming world can and will judge it anyways, but then they(SD) can’t make those 180s they can do now in the alpha and the closed beta.

Long story short; “rating” XT in it’s current state will help SD much more, than doing so upon release. At least that’s what I think.


(Rex) #16

Ok, voted for current state.


(potty200) #17

I wount vote just yet. Should of added “potential” options :slight_smile:


(Violator) #18

Voted for the middling option, but that still means awesome for an alpha :).


(Protekt1) #19

It is kinda hard to rate an unfinished product knowing it isn’t even out of alpha yet, making this kinda pointless. And public poll? :o


(.FROST.) #20

Oh comon, at least pretend as if you’ve read the 3-4 replys above yours:rolleyes:

Quoting myself:
“My idea with this thread wasn’t to judge XT as if it was a released title, but more as a simple, graphical indicator how we guys experience the game in its current state. Of course it’s entirely up to SD to act upon that, but in this way they’ll get a fairly clear picture of where they are now. A picture, that shows something ECHO could never show. And one doesn’t need to be an expert, or an analysis tool to see, that the average opinion on this game ranges from 4-7.”