I notice increased cowardice(?) by some ET players. They move forward from spawn like all other players, but when it comes to a firefight they back off - usually blocking reinforcements.
Especially apparent is this on Battery, Allied side, after the forward bunker is taken:
Case 1a): The player runs forwards and is one of the first. He throws/shoots his grande/panzer/rifle nade/smoke canister and … backs off, then he halts in a doorway waiting for the next enemy panzer/rifle nade, which kills him and all other players he blocked. Respawn.
Case 1b): The player runs forwards and is somewhere in the middle. From here like case 1a), so he divides the team into two parts. The players before him get wasted, because they are outnumbered. The players behind him are blocked - until the next enemy panzer/rifle nade. Respawn.
Case 2: The player found a relativly save camping position, but usually he blocks the way there. So, after you got around him (wasting precious stamina), his only purpose seems to be, to shot you in the back (with rifle nades, granades and everything else he has) while trying to hit the enemy. You die, he maybe scores a kill.
You can see this behavior on several maps, esp. in narrow places where the enemy has a strong defence.
So:
- MOVE FORWARD.
- DO NOT BLOCK.
Esp. as attacker your respawn time is usually 20 sec. while the defender has a respawn time of 30sec.


