for some reason my rain rains UNDER my water, when i want it to
-
Stop on the top and make splash marks like on radar
-
not rain UNDER the water, it goes under
here is the shader
textures/death_by_coffeeeee/river
{
nocompress
qer_editorimage textures/liquids_sd/sea_bright_na.tga
qer_trans 0.1
q3map_globaltexture
surfaceparm trans
surfaceparm water
surfaceparm nomarks
cull disable
nopicmip
waterfogvars ( 0.11 0.13 0.15 ) 200
{
fog on
map textures/liquids_sd/sea_bright_na.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbgen identity
tcmod scale 0.5 0.5
tcmod scroll -.02 .001
}
{
fog on
map textures/liquids_sd/siwa_shimshim1.tga
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.4 0.02 0 0.3
tcmod transform 0 1.5 1 1.5 2 1
tcmod scroll .005 -.001
}
}
also the water is a func_bobing incase that dose any damage?
please help 
