Obviously SD knows what pc gamers want, they’ve proven it twice. There’s no need for an SDK as it would only be used to turn the game into something that SD excels at making.
They just didn’t do it with Brink. The PC version got shafted. Whether or not it was in favour of the console versions isn’t even the point. All the arguments for chipping away at what made the ET games so great were to ‘appeal to a broader audience’. And now I must ask, what audience? The handful that are playing right now? Are these the people SD aimed at making a game for? Seriously, the current playerbase could be confused for a piloting platform.
Oh and of course it’s easy to play the role of captain hindsight (bitten by a retroactive spider) but it would be unfair to push Brink’s critics in that position. For years there has been correspondence and those who were interested in the game, who cared for it’s success have been giving feedback on what little details they could get their paws on (and it needs to be noted that to this date still no official pc gameplay footage has been released). I’m not saying they haven’t been listened to but where it mattered the most, the core mechanics, their suggestions have been thrown into the wind. Particularly grating is that nobody is asking for a lot here. It’s merely a set of parameters people want to see changed.
Rahdo’s (and Exedore’s) post made me very cynical towards the extend in which this game could be salvaged.
It’s really hard to tell whether SD has retreated into a deluded state to deal with the dissonance or are just pretending to be satisfied with Brink’s ‘success’ and are trying to control financial damage by letting this disaster go.
Again, like I started this post, you KNOW what PC gamers like, you’ve proven that. Now you SEE what pc gamers don’t like. Yet in the face of all that you maintain that your direction is the best as you think it appeals to the ‘broad’ group of people that is currently not playing this game. Splash Damage has been chasing a phantom audience that supposedly was interested in a shallow dumbed down version of one of the best games of all time.
It’s the one positive thing that came from this game. It has proven that such an audience doesn’t exist, it never existed and it never will exist. But I could’ve told you that from the very start if only I knew that this was the way you would take the game.



