I’m guessing here of course, but I would think it’s an extension of the “make communicating like a clan does” automatic as much as possible.
I’ll say it again, it’s great that we are getting this kind of feedback. Thanks Exedore!
And to everyone who is saying it’s over powered, Radar is probably on at least 1/2 of the time in any given ETQW game, and people deal with it there. That said, I’d be happy with none at all because I never look at radar (to my own detriment), I’m always focused on the middle of my screen. I keep meaning to learn to use it better but never seem to be able to. Maybe I need to zoom in my mini-map or something.
So, recapping how you can end up on radar:
- From being spotted.
- From being noisy
a) sprinting close to an enemy
b) firing your weapon (assume this paints you on the radar only where you fired your weapon and radar doesn’t then start “tracking you”?
- From an interegation.
Counters for the 1st:
A. If only one guys is looking at you assume Killing him will drop you offf everyone’s radar (after you gun echoes die down)?
Counters for the 2nd:
A. I[/I] walk instead of sprint when close to an enemy who cou;dn’t otherwise spot you.
B. Silent footsteps was a level up for a covy in ETQW, so expect this same kind of ability.
C. Silencers may now have a much more useful purpose.
Counters to the 3rd:
A. Operative can self destruct.
B. Tap out?