QW Screenshots


(jopjop) #181

[QUOTE=RnDnA;222971]So that might affect the behavior of:

“walking forward for a short while and jumping back to original spot because of lag”
and
“you see a player running in a straight line and keep firing at him, then he suddenly disappears and appears on the spot he actual is. Again because of lag”

The “short while” and the “time spent on firing at a ghost (predicted location)” is the time set by net_clientMaxPrediction

Does this sound accurate? :slight_smile:

Anyway, we should stop hijacking the thread I guess :-p[/QUOTE]


(ispellcorrectly) #182

the screenshots which they released really got me hyped up for the teamwork part of the game, but it never ended up being that close combat lol


(AnthonyDa) #183

<–Repost–>

Also, you’ll find here the command maps with deploy spot : http://www.sendspace.com/file/2epn49


(light_sh4v0r) #184

lol, you have that and a calculator lying next to your mousepad? :slight_smile:


(Donnovan) #185

Anyone can explain what is that image AnthonyDA posted about?


(Kl3ppy) #186

Its about how often u can transfer ammo to health and health to ammo regarding your current health and ammo status :wink:


(Donnovan) #187

Ahh!! It’s a way to optimize your health and ammo with stroy up/down to require the fewest number of stroyent cells (after this optimization) to give you full healty and ammo!

So, it’s a way to economize stroyent cells, so you can heal more stroggs!

Edit: I believe it was showed in a overcomplicated way. But may be this is the point of the creator.

Good image if you are in a development section and want to make a optimization script so you press a key and it optimize your healty and ammo to receive cells. But this is not a good way to show it to players, since they will need to do it in a aproximated way (eye measure of ammo/health bars).


(tokamak) #188

I always thought that simply balancing both bars to equal measure was the best way to use a stroyent cell.


(timestart) #189

Calculator?


data Weapon = LPistol | Lacerator | Nailgun | Hyperblaster | Railgun

ammoPerShot LPistol      = 3
ammoPerShot Lacerator    = 5
ammoPerShot Nailgun      = 20
ammoPerShot Hyperblaster = 4
ammoPerShot Railgun      = 20

transfers weapon maxHealth health ammo = (100 * (maxHealth - health) - 9 * (800 - kA))
                                       / (100 * th - 9 * ta)
        where kA             = ammoPerShot weapon * ammo
              magic          = ((maxHealth - health)
                             / (800 - kA)) < (100 / 9)
              ta | magic     = 64
                 | otherwise = -80
              th | magic     = -10
                 | otherwise = 8

Half health, half ammo


*Main> transfers Lacerator 100 50 80
-0.8883248730964467
*Main> transfers Railgun 100 50 20
-0.8883248730964467
*Main> transfers Nailgun  100 50 20
-0.8883248730964467

As Aggressor


*Main> transfers Hyperblaster 120 60 100
-1.5228426395939085
*Main> transfers Lacerator 120 60 80
-1.5228426395939085

:tongue:


(murka) #190

Huge image(4000x2250):


(Kl3ppy) #191

Nice Screenshot :slight_smile:


(Punkoma) #192

:stroggbanana: FIRST!


(tokamak) #193

Haha nice one


(Ashog) #194

That is all what matters to me:


(shibbyuk) #195

Now explain this shadow :wink:

…took me a while


(jmp) #196

?


(Dthy) #197

I think he means the shadow of the person, who isn’t there :open_mouth:


(jmp) #198

[QUOTE=Dthwsh.;223661]I think he means the shadow of the person, who isn’t there :O[/QUOTE]I is dumb. I didn’t realize it was from murka’s shot. :frowning: I thought it was a separate pic where the guy casting the shadow was standing behind the arc. (As shown by the rectangle I drew.)


(Punkoma) #199

still dont get it. all i know is, ghostshadow is not cast by waldo. and i was looking at the whole picture by murka for at least 30 minutes. i failed.


(shibbyuk) #200

I think jmp is right! That might be an elbow I can see poking out from behind the pillar. Still, looks odd :slight_smile: