Considering that Quake Wars is going to be a multiplayer game only, I’m wondering what improvements have been made to the user interface for allowing players to communicate to each other inside the game. Some people might consider this a bad idea but I believe allowing players to communicate amongst each other ingame is a good idea, perhaps even allowing them to visit webpages from within the game itself. Much like what Tribes was like.
A few of my most favorite Activision games had an ingame chat interface sort of like a “lobby” which allowed people to chat amongst each other and setup games and such. For example the old Mechwarrior and Interstate games were like this.
I’m wondering since there is no single player mode to the game, if things like this have been enhanced in the engine? I read some previews stating that extensive work has been done on the network protocols to allow larger games, with as little lag as possible, now I’m wondering what else has been improved for the multiplayer experience. =)
