QW Config scripting questions


(Ifurita) #1

I had a couple of .cfg scripting questions:

  1. Will weapon assignments follow along the lines of ET, where you had weaponbank1 - * or are you going to keep the impulse assignments from Quake 4. In ET, it was easier to at least figure out that weapons were weapons, where as when I look at the Q4 config, there is impulse0 - 50+ and it’s not immediately clear what everything is.

  2. Can cycle, toggle, and +vstr scripts be written

  3. Can you give us a hint as to what will be more restrictive and what will be more flexible?


(kamikazee) #2

Doom 3 supports the “toggle” command. I don’t see why it shouldn’t be possible in ET:QW.


(Flesh) #3

:roll:

Finaly someone asked the question thats been on everyones mind for so long, you really got me thinking on this one.

I just hope Ill be able to fall asleep tonight


(Ifurita) #4

So why didn’t you ask the question? I do have a long history of whacking the beehive.


(Bongoboy) #5

Is that what the kids are calling it these days?