Played for a few hours now and I have to say this is the first time I have needed to voice my concerns after a patch…
BUGS
[ul]
[li]Sound Loop when respawning while spectating someone that is shooting.
[/li][li]Sound Loop when match ends and your spectating someone that is shooting.
[/li][li]Sound Loop random full match loop started on death.
[/li][li]Player Connected Stutter is much worse than previous patch.
[/li][li]Performance is down by around 30%-40% overall (both Configured and Default low)
[/li][li]Skyhammer Airstrike Lag has increased (could be due to general poor performance)
[/li][li]End of match Merc XP/Levels bug still present (All mercs get silly amounts of XP)
[/li][li]Stutter/Warping when going to crouch and jumping on high ping servers increased.
[/li][li]FOV sometimes changes randomly (Config)
[/li][li]Mouse feels more responsive but also more floaty (could be general performance)
[/li][li]Enemy halo/bright colour seems intermittent.
[/li][li]Auras healing station seems buffed in general?
[/li][li]Server Crash seems more Frequent?
[/li][li]Player animations seem more dsynced (may be due to lag)
[/li][li]Bridge forward spawn after half way is not working.
[/li][li]Gas in Victoria is still visible as a defender.
[/li][li]High scoring games result in not seeing ending screen due to badge animation.
[/li][li]First crate unlock (around 20min) gave me 2 of the same crate with 2 of the same card.
[/li][li]Receiving crate not always displayed in end credits.
[/li][li]Joining late can result in no Merc Abilities HUD display.
[/li][li]Reload cancel after clip registers now seems longer?
[/li][li]Random weapon switch present after calling lifts (random)
[/li][/ul]
DESIGN
Sure the bugs are frustrating and kinda mind boggling of how they were fixed and they have now made a return but the major concern some things I THINK have been changed but not mentioned.
[ul]
[li]Proxy’s Default Machine Pistol Nerfed? - Feels like it takes more shots to gib and kill in general, especially at range. This seems crazy for me to come at the same time as a shotgun nerf and have her as the only available Engie at the start.
[/li][li]Auras Heal Station Buff? - I know Aura is now healed at full speed but it feels like the speed has been increased in general.
[/li][li]Shotgun Nerf - While I will not deny it was to strong you have effectively doubled its spread and made it weaker at closer ranges. We now need to literally be on top of someone to not only kill but even do decent damage. While its medium/long range abilities have been reduced it now requires people to ignore how ridiculous the new damage model is. Anything above 10 meters seems to do around 10 damage. Consistency has broken down and its now frustrating to play. All that needed to be done was a bigger damage drop off at a shorter distance and it would have been fine.
[/li][li]Sprint speed reduced by 20% approx - Now I am being careful saying this as I understand our FOV is all over the place but overall top speed of Fragger feels silly slow now.
[/li][li]Skyhammers Airstrike Nerf vs EV - Now I can not be sure as I have not has LONG with this class but it feels like its been nerfed to around 60% of the damage. Unless your planning to force multiple FO you should increase bullet damage to compensate. We are looking at a 1 or 2 stop push with current damage model with decent fair teams.
[/li][li]End of game badge display - While I like seeing what I have got a skip button is needed at minimum and the animation being quicker (or based on how many badges you have got) in order to finish before end of end screen time.
[/li][li]Window smash sounds on Bridge are to loud when compared to other sounds.
[/li][li]More visible enemy mercs - This is a huge fail and shows you have all but completely given up on the whole concept of skins. A simple half bright brightness without the stupid halo would have been much better. We can not see the enemies skins and at distance I am finding identifying different mercs much harder (like what merc they are).
[/li][li]FOG - The fog is just funky…
[/li][li]Color Pallet - The general map color pallet seems strangly more colorful but more de saturated. I know london has a smog problem but come on! Overall you are throwing away what ever cool personal style you have and replacing it with generic. its ugly and unnecessary.
[/li][li]The Merc unlock system in general is a poor idea - Forcing new players to play against a limited number of Mercs is ridiculous. The first game I played when the servers went live was Bridge vs 4 skyhammers and a nader. This does not ease players into the game and it does not showcase the diversity that is supposed to be a core element of the game.
[/li][li]
[/li][/ul]
My biggest concern is I feel like I could go on and on 

