A big part of the full hold of the Container city hold is due to the defending team being able to block the most convenient route towards the gate very easily. The attackers only have a small window at the start when the defenders aren’t fully in place to blow this thing open or they end up being held back completely.
This is easily solved by placing a container thing blocking line of sight of this path, giving the attackers effectively three routes before they first become visible to the defending team

Not saying that this is the only factor in the problem. But it’s a big one and it’s easily solved like this without giving the attackers an unfair advantage.
