I’ve come across some interviews with Splash Damage staff where they state it will be difficult to tell one version from the others by simply looking at some gameplay, and I’m worried this means equal Field Of View across platforms. This is an issue since console games usually have narrower field of view, kind of tunnel vision, because it fits better “couch gaming”. But this produces an annoying effect on the PC, given that you are closer to the screen, and the view seems lacking in peripheral vision (again, tunnel vision).
So the question is, will FOV be adapted to each version of the game, or at least be customizable on the PC?
I’ve discovered this problem playing Bad Company 2 on PC, which gives me headache after a while.
Thanks in advance.
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