Problem with custom campaign - Lan Server


(Acid_Flash) #1

Hi all

maybe someone could help me with my problem.

I have tried to set up a ETQW Lan Server with a custom campaign for a Lan Party, i did this succesfully a few years ago, but a friend lost the config and i have problems to find the correct thread i have used in the web.

I have no problem to get the server running without custom campaign.
But with my custom campaign for a longer xp save the server stuck and i have to kill the process.

Heres my story.

System:
VM Win Xp
installed all SP and .Net 3.5 and 4.0
disabled FW
actually no Anti Virus Programm

installed ETQW 1.0 full game without pb at path [B]C:\ETQW_full[/B]
installed ETQW 1.0 - 1.5 patch without pb
i know there is a server version out there, but i have tried, this is my 4th evening with this server.

Start Script “startServer.bat” on Desktop

C:\ETQW_full\etqwded.exe +set net_serverDedicated 1 +set net_port 27733 +exec test.cfg +set fs_savepath "c:\ETQW_full"

Server config file “test.cfg” at Admin\Eigene Dateien\id Software\Enemy Territory - QUAKE Wars\base

// Public and contact options
set si_adminname "Acid_Flash"
set si_website "xxxxxx"
set si_email "xxxxxxx"
set si_irc ""

// General options
set si_name "Test Server 1"
set net_serverPunkbusterEnabled "0"
set net_LANServer "1"
set si_privateClients ""
set si_pure "0"
set net_serverAllowServerMod "1"
set logFile "1" // 1 = buffer log, 2 = flush after each print, default = "0"
set logFileName "$Y$M$D_server.log" // name of log file, if empty, console.log will be used. $Y = year, $M = month, $D = day, $h = hour, $m = minute, $s = second, default = "console.log"
set logTimeStamps "1" // add time stamps to console log, default = "0"

// Enable download
set net_httpServerPort "27788"
set net_httpServerGlobalBW "10000"
set net_serverDlTable "*"
set net_serverDownload "3"

// Passwords
set si_needpass ""
set g_password ""
set g_privatePassword ""
set net_serverRemoteConsolePassword "xxxxxx"

// Game options
set si_maxPlayers "24"
set si_minPlayers "1"
set si_readyPercent "51"
set g_warmup "0.5"
set g_allowLateJoin "1"
set g_warmupDamage "1"

// Voting options
set si_disableVoting "0"
set g_votePassPercentage "51%"
set g_voteWait "2.5"

// Message of the Day (motd)
set si_motd_1 "Chaos for the World"
set si_motd_2 "Have fun, greets Acid_Flash"
set si_motd_3 ""
set si_motd_4 ""

// Bot settings
set bot_enable "1"
set bot_minClients "0"
set bot_uiNumGDF "0"
set bot_uiNumStrogg "0"
set bot_balanceCriticalClass "1"
set bot_sleepWhenServerEmpty "1"
set bot_skill "3"
set bot_aimSkill "1"
set bot_uiSkill "2"
set bot_doObjectives "1"
set bot_fakePing "0"
set bot_sillyWarmup "1"
set bot_useShotguns "1"
set bot_useSniperWeapons "1"
set bot_useVehicles "1"
set bot_knifeOnly "0"
set bot_useStrafeJump "0"
set bot_useSpawnHosts "1"
set bot_useSuicideWhenStuck "1"
set bot_useTKRevive "1"
set bot_useDeployables "1"

// Other options
set si_spectators "1"
set g_muteSpecs "0"
set g_maxSpectateTime "0"
set g_kickBanLength "2"
set g_teamSwitchDelay "0"
set si_teamForceBalance "0"
set si_teamDamage "1"
set si_xpSave "1"
set g_gameReviewPause "1"
set g_gameReviewReadyWait "0"
set g_execMapConfigs "0"
set si_adminStart "0"
set si_rules "sdGameRulesCampaign"


// Set campaign for the server
set m1 "set g_nextMap $m0;spawnserver campaign_acid"
vstr m1

Then i wrote in notepad++
a addon.conf and acid.def made with 7zip a zip file and renamed it into zzz_acid.pk4

Files in the pk4
Folder “def” -> Folder “campaigns” -> “acid.def
addon.conf

Content of “addon.conf

//======-addon.conf Start Acid_Flash-======

addonDef {
}

campaignMetaData campaign_acid {
	"pretty_name"		"Acid's long round"
	"server_shot_thumb"	"levelshots/campaigns/thumbs/pacific.tga"
	"show_in_browser"	"1"
}

//======-addon.conf Ende Acid_Flash-======

Content of “acid.def

//======-acid.def Start Acid_Flash-======

campaignDef campaign_acid {
			map	"maps/refinery"
			map	"maps/slipgate"
			map	"maps/island"
			map	"maps/valley"
			map	"maps/outskirts"
			map	"maps/area22"
			map	"maps/quarry"
			map	"maps/ark"
			map	"maps/salvage"
			map	"maps/canyon"
			map	"maps/sewer"
			map	"maps/volcano"
			map	"maps/refinery"
			map	"maps/slipgate"
			map	"maps/island"
			map	"maps/valley"
			map	"maps/outskirts"
			map	"maps/area22"
			map	"maps/quarry"
			map	"maps/ark"
			map	"maps/salvage"
			map	"maps/canyon"
			map	"maps/sewer"
			map	"maps/volcano"
			
				data {
					"mtr_backdrop" "levelshots/campaigns/pacific"
				}
}

//======-acid.def End Acid_Flash-======

Then i put the “acid.pk4” in my games base folder C:\ETQW_full\base\acid.pk4

And thats what the “server log” says when i try to start.

2012-01-21 02:39:51 : log file '20120121_server.log' opened on 2012-1-21, 02:39:51
2012-01-21 02:39:51 : si_version: ETQW 1.5.12642.33243  win-x86 Apr 30 2008 14:18:50
2012-01-21 02:39:51 : g_version: ETQW 1.5.12655.33243  win-x86 Apr 30 2008 14:21:30
2012-01-21 02:39:51 : Current search path:
2012-01-21 02:39:51 : C:\Dokumente und Einstellungen\Admin\Eigene Dateien\id Software\Enemy Territory - QUAKE Wars/base
2012-01-21 02:39:51 : c:\ETQW_full/base
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_german003.pk4 (5 files - 0x370e6186 referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_german002.pk4 (119 files - 0x64bee731 referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_german001.pk4 (13 files - 0xa694c3f1 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_german000.pk4 (1018 files - 0xd42cc5af referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_english003.pk4 (7 files - 0xc2d7ed49 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_english002.pk4 (117 files - 0x8dc70e3d not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_english001.pk4 (9 files - 0x6583cd8 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\zpak_english000.pk4 (1018 files - 0x977c7bd0 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak008.pk4 (1496 files - 0x71a93b80 referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak007.pk4 (1510 files - 0x74a1a2f referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak006.pk4 (3 files - 0x9edf1b7d not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak005.pk4 (2172 files - 0x5ccc7213 referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak004.pk4 (72 files - 0x7e49f838 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak003.pk4 (1133 files - 0x99dfcabb not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak002.pk4 (1637 files - 0x8dbe7353 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak001.pk4 (1067 files - 0x10e16e6 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\pak000.pk4 (9350 files - 0x442eb08b referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\game002.pk4 (3 files - 0x87457e61 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\game001.pk4 (11 files - 0xa02f1c18 not referenced)
2012-01-21 02:39:51 : c:\ETQW_full\base\game000.pk4 (3 files - 0x3efd73a5 not referenced)
2012-01-21 02:39:51 : C:\Dokumente und Einstellungen\Admin\Desktop/base
2012-01-21 02:39:51 : game DLL: 0xf99fc569 in pak: 0x3efd73a5
2012-01-21 02:39:51 : Addon pk4s:
2012-01-21 02:39:51 : c:\ETQW_full\base\zzz_acid.pk4 (4 files - 0xd95676ce)
2012-01-21 02:39:51 : ============= ReloadEngine start =============
2012-01-21 02:39:51 : ------------ Game Shutdown -----------
2012-01-21 02:39:51 : Shutdown event system

Maybe someone could help me with my problem.
Did i need ETQW pro mod to make it work???
Would my Auto upload function would work for the clients with this config??

And sry for my bad english, :rolleyes:

Acid_Flash


(Scrupus) #2

You don’t need etqwpro for this setup.

It looks correct as far as I can tell, but I’ve never tried it on windows. Have you tried to launch the campaign from the ingame startup menu? Also check that it’s actually running in campaign mode - it might be stuck in objective even if you specify correct mode in the config. Try to add +set si_rules “sdGameRulesCampaign” to the commandline in startserver.bat

It’s normal that it tries to reload engine, but not sure why it stops there.


(Susefreak) #3

It all looks fine, as a workaround try spawning a server with a normal campaign e.g: pacific and then switch it over.


(Acid_Flash) #4

Hi all, at first thx for your help and time.

I have tried to change the “start.bat” to following.

C:\ETQW_full\etqwded.exe +set net_serverDedicated 1 +set net_port 27733 +exec test.cfg +set fs_savepath "c:\ETQW_full" +set si_rules "sdGameRulesCampaign"

Then i have the same error as befor.
Application stuck, no response, 100% CPU and after a few minutes the same state. Only way kill prozess.

Here the log file again.

2012-01-25 19:11:27 : log file '20120125_server.log' opened on 2012-1-25, 19:11:27
2012-01-25 19:11:27 : si_version: ETQW 1.5.12642.33243  win-x86 Apr 30 2008 14:18:50
2012-01-25 19:11:27 : g_version: ETQW 1.5.12655.33243  win-x86 Apr 30 2008 14:21:30
2012-01-25 19:11:27 : Current search path:
2012-01-25 19:11:27 : C:\Dokumente und Einstellungen\Admin\Eigene Dateien\id Software\Enemy Territory - QUAKE Wars/base
2012-01-25 19:11:27 : c:\ETQW_full/base
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_german003.pk4 (5 files - 0x370e6186 referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_german002.pk4 (119 files - 0x64bee731 referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_german001.pk4 (13 files - 0xa694c3f1 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_german000.pk4 (1018 files - 0xd42cc5af referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_english003.pk4 (7 files - 0xc2d7ed49 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_english002.pk4 (117 files - 0x8dc70e3d not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_english001.pk4 (9 files - 0x6583cd8 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\zpak_english000.pk4 (1018 files - 0x977c7bd0 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak008.pk4 (1496 files - 0x71a93b80 referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak007.pk4 (1510 files - 0x74a1a2f referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak006.pk4 (3 files - 0x9edf1b7d not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak005.pk4 (2172 files - 0x5ccc7213 referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak004.pk4 (72 files - 0x7e49f838 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak003.pk4 (1133 files - 0x99dfcabb not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak002.pk4 (1637 files - 0x8dbe7353 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak001.pk4 (1067 files - 0x10e16e6 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\pak000.pk4 (9350 files - 0x442eb08b referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\game002.pk4 (3 files - 0x87457e61 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\game001.pk4 (11 files - 0xa02f1c18 not referenced)
2012-01-25 19:11:27 : c:\ETQW_full\base\game000.pk4 (3 files - 0x3efd73a5 not referenced)
2012-01-25 19:11:27 : C:\Dokumente und Einstellungen\Admin\Desktop/base
2012-01-25 19:11:27 : game DLL: 0xf99fc569 in pak: 0x3efd73a5
2012-01-25 19:11:27 : Addon pk4s:
2012-01-25 19:11:27 : c:\ETQW_full\base\zzz_acid.pk4 (4 files - 0xd95676ce)
2012-01-25 19:11:27 : ============= ReloadEngine start =============
2012-01-25 19:11:27 : ------------ Game Shutdown -----------
2012-01-25 19:11:27 : Shutdown event system

Now i try to start the server with a default campaingn, changed in my “server.cfg”.

set m1 "set g_nextMap $m0;spawnserver campaign_northeurope"

Now the server starts correctly, i think. Here is the log.

2012-01-25 19:22:12 : log file '20120125_server.log' opened on 2012-1-25, 19:22:12
2012-01-25 19:22:12 : si_version: ETQW 1.5.12642.33243  win-x86 Apr 30 2008 14:18:50
2012-01-25 19:22:12 : g_version: ETQW 1.5.12655.33243  win-x86 Apr 30 2008 14:21:30
2012-01-25 19:22:12 : Current search path:
2012-01-25 19:22:12 : C:\Dokumente und Einstellungen\Admin\Eigene Dateien\id Software\Enemy Territory - QUAKE Wars/base
2012-01-25 19:22:12 : c:\ETQW_full/base
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german003.pk4 (5 files - 0x370e6186 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german002.pk4 (119 files - 0x64bee731 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german001.pk4 (13 files - 0xa694c3f1 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german000.pk4 (1018 files - 0xd42cc5af referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english003.pk4 (7 files - 0xc2d7ed49 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english002.pk4 (117 files - 0x8dc70e3d not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english001.pk4 (9 files - 0x6583cd8 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english000.pk4 (1018 files - 0x977c7bd0 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak008.pk4 (1496 files - 0x71a93b80 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak007.pk4 (1510 files - 0x74a1a2f referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak006.pk4 (3 files - 0x9edf1b7d not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak005.pk4 (2172 files - 0x5ccc7213 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak004.pk4 (72 files - 0x7e49f838 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak003.pk4 (1133 files - 0x99dfcabb not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak002.pk4 (1637 files - 0x8dbe7353 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak001.pk4 (1067 files - 0x10e16e6 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak000.pk4 (9350 files - 0x442eb08b referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\game002.pk4 (3 files - 0x87457e61 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\game001.pk4 (11 files - 0xa02f1c18 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\game000.pk4 (3 files - 0x3efd73a5 not referenced)
2012-01-25 19:22:12 : C:\Dokumente und Einstellungen\Admin\Desktop/base
2012-01-25 19:22:12 : game DLL: 0xf99fc569 in pak: 0x3efd73a5
2012-01-25 19:22:12 : Addon pk4s:
2012-01-25 19:22:12 : c:\ETQW_full\base\zzz_acid.pk4 (4 files - 0xd95676ce)
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/quarry
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/quarry'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/quarry' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/campaigns/europe
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/campaigns/europe'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/campaigns/europe' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/ark
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/ark'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/ark' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/salvage
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/salvage'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/salvage' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : Server spawned on port 27733.
2012-01-25 19:22:12 : --------- Map Initialization ---------
2012-01-25 19:22:12 : Map: maps/quarry.entities
2012-01-25 19:22:14 : ----------- Game Map Init ------------
2012-01-25 19:22:17 : found DLL in pak file: c:\ETQW_full\base\game000.pk4/compiledscriptx86.dll
2012-01-25 19:22:17 : copy compiledscriptx86.dll to c:\ETQW_full\base\compiledscriptx86.dll
2012-01-25 19:22:17 : Loaded 'c:\ETQW_full\base\compiledscriptx86.dll'
2012-01-25 19:22:17 :   266 classes
2012-01-25 19:22:17 :   84 global functions
2012-01-25 19:22:17 : ----------- Loading Map AAS ------------
2012-01-25 19:22:17 : [Load AAS Binary]
2012-01-25 19:22:17 : loading 'maps/quarry.aas_playerb'
2012-01-25 19:22:18 : [Load AAS Binary]
2012-01-25 19:22:18 : loading 'maps/quarry.aas_vehicleb'
2012-01-25 19:22:19 : collision data:
2012-01-25 19:22:19 :    113 models
2012-01-25 19:22:19 : 175847 vertices (2060 kB)
2012-01-25 19:22:19 : 280628 edges (5481 kB)
2012-01-25 19:22:19 : 127359 polygons (7959 kB)
2012-01-25 19:22:19 : 416926 polygon edges (814 kB)
2012-01-25 19:22:19 :   1550 brushes (48 kB)
2012-01-25 19:22:19 :   9441 brush planes (147 kB)
2012-01-25 19:22:19 :  90095 nodes (2463 kB)
2012-01-25 19:22:19 : 305875 polygon refs (2389 kB)
2012-01-25 19:22:19 :   1556 brush refs (12 kB)
2012-01-25 19:22:19 :  76067 internal edges
2012-01-25 19:22:19 :   2202 sharp edges
2012-01-25 19:22:19 :      0 contained polygons removed
2012-01-25 19:22:19 :      0 polygons merged
2012-01-25 19:22:19 :  21538 kB total memory used
2012-01-25 19:22:19 : 1103 msec to load collision data.
2012-01-25 19:22:19 :     0 bytes passage memory used to build PVS
2012-01-25 19:22:19 :     1 msec to calculate PVS
2012-01-25 19:22:19 :     3 areas
2012-01-25 19:22:19 :     2 portals
2012-01-25 19:22:19 :     1 areas visible on average
2012-01-25 19:22:19 :    12 bytes PVS data
2012-01-25 19:22:19 : Spawning entities
2012-01-25 19:22:20 : ...415 entities spawned, 0 inhibited

2012-01-25 19:22:20 : ----------- Loading Map Bot Actions ------------
2012-01-25 19:22:20 : --------------------------------------
2012-01-25 19:22:20 : ----- idRenderModelManagerLocal::EndLevelLoad -----
2012-01-25 19:22:20 :     0 purged from previous
2012-01-25 19:22:20 :   824 kept from previous
2012-01-25 19:22:20 :   361 new loaded
2012-01-25 19:22:20 : all models loaded in   0.0 seconds
2012-01-25 19:22:20 : ---------------------------------------------------
2012-01-25 19:22:20 : -----------------------------------
2012-01-25 19:22:20 :   8612 msec to load maps/quarry.entities
2012-01-25 19:22:20 : Loaded map in     9 seconds
2012-01-25 19:22:20 : hitch (100 msec)
2012-01-25 19:22:20 : hitch (35 msec)
2012-01-25 19:22:21 : hitch (40 msec)
2012-01-25 19:22:35 : sending challenge 0x297221 to 192.168.1.170:57743
2012-01-25 19:22:35 : challenge from 192.168.1.170:57743 (guid: 0000000000000000) connecting with 33 ping
2012-01-25 19:22:35 : sending connect response to 192.168.1.170:57743 (guid: 0000000000000000)
2012-01-25 19:22:35 : client 0 connected.
2012-01-25 19:22:52 : SpawnPlayer: 0
2012-01-25 19:22:52 : Acid_Flash entered the game.

But i cant see my custom campaign, at the server options ingame when in log on as admin at Limbo.

First i have to copy my custom pk4 “zzz_acid.pk4” manually per drag and Drop on my local games Computer in the game dir “base” folder.
Now i could see the custom campaign “Acid’s long round”, but when i change the map i get ingame the message “The server has been shutdown”. Ok i try to reconnect and get the message “Local data not syncron with Server”. Also the Log file stopped when i changed the map.
Here the Log file.

2012-01-25 19:22:12 : log file '20120125_server.log' opened on 2012-1-25, 19:22:12
2012-01-25 19:22:12 : si_version: ETQW 1.5.12642.33243  win-x86 Apr 30 2008 14:18:50
2012-01-25 19:22:12 : g_version: ETQW 1.5.12655.33243  win-x86 Apr 30 2008 14:21:30
2012-01-25 19:22:12 : Current search path:
2012-01-25 19:22:12 : C:\Dokumente und Einstellungen\Admin\Eigene Dateien\id Software\Enemy Territory - QUAKE Wars/base
2012-01-25 19:22:12 : c:\ETQW_full/base
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german003.pk4 (5 files - 0x370e6186 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german002.pk4 (119 files - 0x64bee731 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german001.pk4 (13 files - 0xa694c3f1 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_german000.pk4 (1018 files - 0xd42cc5af referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english003.pk4 (7 files - 0xc2d7ed49 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english002.pk4 (117 files - 0x8dc70e3d not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english001.pk4 (9 files - 0x6583cd8 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\zpak_english000.pk4 (1018 files - 0x977c7bd0 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak008.pk4 (1496 files - 0x71a93b80 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak007.pk4 (1510 files - 0x74a1a2f referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak006.pk4 (3 files - 0x9edf1b7d not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak005.pk4 (2172 files - 0x5ccc7213 referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak004.pk4 (72 files - 0x7e49f838 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak003.pk4 (1133 files - 0x99dfcabb not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak002.pk4 (1637 files - 0x8dbe7353 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak001.pk4 (1067 files - 0x10e16e6 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\pak000.pk4 (9350 files - 0x442eb08b referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\game002.pk4 (3 files - 0x87457e61 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\game001.pk4 (11 files - 0xa02f1c18 not referenced)
2012-01-25 19:22:12 : c:\ETQW_full\base\game000.pk4 (3 files - 0x3efd73a5 not referenced)
2012-01-25 19:22:12 : C:\Dokumente und Einstellungen\Admin\Desktop/base
2012-01-25 19:22:12 : game DLL: 0xf99fc569 in pak: 0x3efd73a5
2012-01-25 19:22:12 : Addon pk4s:
2012-01-25 19:22:12 : c:\ETQW_full\base\zzz_acid.pk4 (4 files - 0xd95676ce)
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/quarry
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/quarry'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/quarry' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/campaigns/europe
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/campaigns/europe'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/campaigns/europe' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/ark
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/ark'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/ark' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : WARNING: Couldn't load image: levelshots/salvage
2012-01-25 19:22:12 : WARNING: Failed to load image program: 'levelshots/salvage'
2012-01-25 19:22:12 : WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'levelshots/salvage' in file 'materials/levelshots.mtr' line 0
2012-01-25 19:22:12 : Server spawned on port 27733.
2012-01-25 19:22:12 : --------- Map Initialization ---------
2012-01-25 19:22:12 : Map: maps/quarry.entities
2012-01-25 19:22:14 : ----------- Game Map Init ------------
2012-01-25 19:22:17 : found DLL in pak file: c:\ETQW_full\base\game000.pk4/compiledscriptx86.dll
2012-01-25 19:22:17 : copy compiledscriptx86.dll to c:\ETQW_full\base\compiledscriptx86.dll
2012-01-25 19:22:17 : Loaded 'c:\ETQW_full\base\compiledscriptx86.dll'
2012-01-25 19:22:17 :   266 classes
2012-01-25 19:22:17 :   84 global functions
2012-01-25 19:22:17 : ----------- Loading Map AAS ------------
2012-01-25 19:22:17 : [Load AAS Binary]
2012-01-25 19:22:17 : loading 'maps/quarry.aas_playerb'
2012-01-25 19:22:18 : [Load AAS Binary]
2012-01-25 19:22:18 : loading 'maps/quarry.aas_vehicleb'
2012-01-25 19:22:19 : collision data:
2012-01-25 19:22:19 :    113 models
2012-01-25 19:22:19 : 175847 vertices (2060 kB)
2012-01-25 19:22:19 : 280628 edges (5481 kB)
2012-01-25 19:22:19 : 127359 polygons (7959 kB)
2012-01-25 19:22:19 : 416926 polygon edges (814 kB)
2012-01-25 19:22:19 :   1550 brushes (48 kB)
2012-01-25 19:22:19 :   9441 brush planes (147 kB)
2012-01-25 19:22:19 :  90095 nodes (2463 kB)
2012-01-25 19:22:19 : 305875 polygon refs (2389 kB)
2012-01-25 19:22:19 :   1556 brush refs (12 kB)
2012-01-25 19:22:19 :  76067 internal edges
2012-01-25 19:22:19 :   2202 sharp edges
2012-01-25 19:22:19 :      0 contained polygons removed
2012-01-25 19:22:19 :      0 polygons merged
2012-01-25 19:22:19 :  21538 kB total memory used
2012-01-25 19:22:19 : 1103 msec to load collision data.
2012-01-25 19:22:19 :     0 bytes passage memory used to build PVS
2012-01-25 19:22:19 :     1 msec to calculate PVS
2012-01-25 19:22:19 :     3 areas
2012-01-25 19:22:19 :     2 portals
2012-01-25 19:22:19 :     1 areas visible on average
2012-01-25 19:22:19 :    12 bytes PVS data
2012-01-25 19:22:19 : Spawning entities
2012-01-25 19:22:20 : ...415 entities spawned, 0 inhibited

2012-01-25 19:22:20 : ----------- Loading Map Bot Actions ------------
2012-01-25 19:22:20 : --------------------------------------
2012-01-25 19:22:20 : ----- idRenderModelManagerLocal::EndLevelLoad -----
2012-01-25 19:22:20 :     0 purged from previous
2012-01-25 19:22:20 :   824 kept from previous
2012-01-25 19:22:20 :   361 new loaded
2012-01-25 19:22:20 : all models loaded in   0.0 seconds
2012-01-25 19:22:20 : ---------------------------------------------------
2012-01-25 19:22:20 : -----------------------------------
2012-01-25 19:22:20 :   8612 msec to load maps/quarry.entities
2012-01-25 19:22:20 : Loaded map in     9 seconds
2012-01-25 19:22:20 : hitch (100 msec)
2012-01-25 19:22:20 : hitch (35 msec)
2012-01-25 19:22:21 : hitch (40 msec)
2012-01-25 19:22:35 : sending challenge 0x297221 to 192.168.1.170:57743
2012-01-25 19:22:35 : challenge from 192.168.1.170:57743 (guid: 0000000000000000) connecting with 33 ping
2012-01-25 19:22:35 : sending connect response to 192.168.1.170:57743 (guid: 0000000000000000)
2012-01-25 19:22:35 : client 0 connected.
2012-01-25 19:22:52 : SpawnPlayer: 0
2012-01-25 19:22:52 : Acid_Flash entered the game.
2012-01-25 19:25:10 : Acid_Flash has joined the 'Admin' user group
2012-01-25 19:28:07 : client 0 Verbindung abgebrochen.
2012-01-25 19:28:07 : Acid_Flash Verbindung abgebrochen.
2012-01-25 19:28:07 : client 0 disconnected.
2012-01-25 19:29:28 : hitch (56 msec)
2012-01-25 19:29:28 : hitch (92 msec)
2012-01-25 19:31:28 : sending challenge 0x18b63d2b to 192.168.1.170:55229
2012-01-25 19:31:28 : challenge from 192.168.1.170:55229 (guid: 0000000000000000) connecting with 33 ping
2012-01-25 19:31:28 : sending connect response to 192.168.1.170:55229 (guid: 0000000000000000)
2012-01-25 19:31:28 : client 0 connected.
2012-01-25 19:31:42 : SpawnPlayer: 0
2012-01-25 19:31:43 : Acid_Flash entered the game.
2012-01-25 19:31:49 : Acid_Flash has joined the 'Admin' user group
2012-01-25 19:34:21 : ============= ReloadEngine start =============
2012-01-25 19:34:21 : ------------ Game Shutdown -----------
2012-01-25 19:34:21 : --------- Game Map Shutdown ----------
2012-01-25 19:34:22 : --------------------------------------
2012-01-25 19:34:22 : Shutdown event system
2012-01-25 19:34:22 : --------------------------------------
2012-01-25 19:34:22 : client 0 Der Server wurde beendet.
2012-01-25 19:34:23 : --------------- BSE Shutdown ----------------
2012-01-25 19:34:23 : ---------------------------------------------
2012-01-25 19:34:23 : Shutting down OpenGL subsystem
2012-01-25 19:34:23 : ...releasing DC
2012-01-25 19:34:23 : ...shutting down QGL
2012-01-25 19:34:23 : idRenderSystem::Shutdown()

And here what the dedicated Server console cached.

--------- BSE Created Successfully ----------
session initialized
--------------------------------------
found DLL in pak file: c:\ETQW_full\base\game000.pk4/gamex86.dll
copy gamex86.dll to c:\ETQW_full\base\gamex86.dll
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing Game ----------
gamename: baseETQW-1
gamedate: May  8 2008
Initializing global UI namespaces
...23 namespaces
...240 properties
Initializing event system
...903 event definitions
Initializing class hierarchy
...163 classes, 198660 bytes for event callbacks
game initialized.
--------------------------------------
------------- Initialized in 04 -------------

------- Input Initialization -------
Initializing DirectInput8...
mouse: Couldn't set DI coop level
...calling LoadLibrary( 'xinput1_3.dll' ): failed
...initializing DirectInput
...found 0 controllers
controllers: DirectInput initialized.
------------------------------------
============= ReloadEngine end ===============
Server spawned on port 27733.
--------- Map Initialization ---------
Map: maps/refinery.entities
----------- Game Map Init ------------
found DLL in pak file: c:\ETQW_full\base\game000.pk4/compiledscriptx86.dll
copy compiledscriptx86.dll to c:\ETQW_full\base\compiledscriptx86.dll
Loaded 'c:\ETQW_full\base\compiledscriptx86.dll'
  266 classes
  84 global functions
----------- Loading Map AAS ------------
[Load AAS Binary]
loading 'maps/refinery.aas_playerb'
[Load AAS Binary]
loading 'maps/refinery.aas_vehicleb'
collision data:
   187 models
243918 vertices (2858 kB)
347171 edges (6780 kB)
140256 polygons (8766 kB)
478703 polygon edges (934 kB)
  5475 brushes (171 kB)
 32890 brush planes (513 kB)
 79201 nodes (2165 kB)
307617 polygon refs (2403 kB)
  5986 brush refs (46 kB)
 96128 internal edges
  1973 sharp edges
     0 contained polygons removed
     0 polygons merged
 24901 kB total memory used
493 msec to load collision data.
    3 KB passage memory used to build PVS
    2 msec to calculate PVS
   69 areas
  106 portals
    7 areas visible on average
  828 bytes PVS data
Spawning entities
...936 entities spawned, 0 inhibited

----------- Loading Map Bot Actions ------------
--------------------------------------
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 purged from previous
 1599 kept from previous
  378 new loaded
all models loaded in   0.0 seconds
hitch (100 msec)

-----------------------------------
  6649 msec to load maps/refinery.entities
Loaded map in     7 seconds
hitch (100 msec)
hitch (66 msec)
hitch (48 msec)
sending challenge 0x4ae1a4c4 to 192.168.1.170:55229hitch (74 msec)

hitch (100 msec)

??? Anyone an idea??

My games System is Win7 64Bit and UAC deaktivated, also the Firewall.

THX
Acid_Flash


(Susefreak) #5

In order to see the campaign in the admin limbo, you should have the campaign itself locally too. On the client-side.


(Acid_Flash) #6

Hi Susefreak,

i have already tried to copy the file locally, now i could see and change the map. But the server disconnects me, on reconnect i get the message “Local data not syncron with Server” the server log stops and i dont think the right campaign really loads. i have wrote the Log files and all error messages in my last thread at the end.

THX
Acid_Flash


(Acid_Flash) #7

Someone maybe have a working custom campaigng pk4, with standard maps, for a longer xp save on a lan party.

Would be nice.

thx all